Difference between revisions of "Tanks"
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== TODO == | == TODO == | ||
− | + | === Till v1.0 === | |
*ReWrite source to C++ & OO | *ReWrite source to C++ & OO | ||
*Get better images (& stop using GRRLIB) | *Get better images (& stop using GRRLIB) | ||
Line 32: | Line 32: | ||
*Nunchuck Support | *Nunchuck Support | ||
*Sound, music, walls & custom maps | *Sound, music, walls & custom maps | ||
− | + | === Till v2.0 === | |
*More Game modes (team vs night mode) | *More Game modes (team vs night mode) | ||
*8 player support (wiimotes & gc controllers) | *8 player support (wiimotes & gc controllers) | ||
− | + | === v3.0 === | |
*custom tanks | *custom tanks | ||
*Lan/Internet battle support | *Lan/Internet battle support |
Revision as of 02:51, 10 June 2008
Wii Tanks | |
General | |
---|---|
Author(s) | Grillo |
Type | Game |
Links | |
[[Tanks 0.1b.zip|Download]] | |
Source | |
Peripherals | |
![]() ![]() ![]() ![]() |
Tanks is a Tank Battle Game similar to the one that comes with WiiPlay
Disclaimer
I'm not responsible if something bad happens to your wii after running this homebrew program, I made my best effort to make sure that there are no critical bugs in the code, if you want to check the source yourself, send me a mail to novalkar at gmail dot com xor grilloh at live dot cl
Updates
2008/06/09 v0.1b is out, you can play a 4 player deathmatch, the one who scores 10 kills wins
TODO
Till v1.0
- ReWrite source to C++ & OO
- Get better images (& stop using GRRLIB)
- Make Menus
- Change Tank Movement Logic (let choose between screen relative or tank relative)
- Nunchuck Support
- Sound, music, walls & custom maps
Till v2.0
- More Game modes (team vs night mode)
- 8 player support (wiimotes & gc controllers)
v3.0
- custom tanks
- Lan/Internet battle support
- Ai
Controls
Button | Action |
---|---|
24px | Start Game |
20px | Rotate |
20px | Rotate |
20px | Move Foward |
20px | Move Backward |
IR Pointer | Aim Canon |
32px | Fire |
20px | Debug |
24px GC Start Button | Exit |
ETC
- I have tested this game only with 2 players, but it should support 4.
- You can "TRY" to change the color of your tank by presing up | down before the match starts
- If you stop blinking & you are over another tank, both tanks will get stuck, kill him to unstu
About
This game was programed in C using devkitPro, wiiuse, GRRLIB, LibOGC and Wiiuse.
Credits
- All programing made by me
- Testing : Aerthel & Poyo
- More credits at the end of the game :P