Difference between revisions of "Scogger"
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− | ''' | + | '''Scogger''' for Wii is a porting I made of the “famous” Nintendo DS and PSP game Scogger I wrote a months ago. |
− | == | + | ==How to play == |
− | The | + | The game is almost identical to the original, with same levels (10 random out of 100 avaiable), except here you cannot use the stylus for obvious reasons, but it can take advantage of the wiimote! |
+ | The goal of the game is to make the frog jump over all the tree trunks. | ||
+ | You can use the Gamecube pad, the Wiimote, or the Wiimote d-pad. | ||
+ | The only avaiable direction the frog can move are forward, left and right (no diagonals), with no jump distance limit! | ||
+ | Remember that the frog cannot jump backward, and pressing B on the Wiimote (or A in the Gamecube pad) to restart the level! | ||
+ | Clean the stage to go to the next level (they are 10) or press (+) or START to go to the next one. | ||
+ | This trick is only avaiable if you make the so called “konami trick” (you know what is that, don’t you?) at the titlescreen, (with the exception “B” and “A” button are mapped to (-) and (+) on the Wiimote). | ||
==Releases== | ==Releases== | ||
− | '''2008.06. | + | '''2008.06.08''' - v0.2 - Initial Release |
==Controls== | ==Controls== | ||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 25: | Line 30: | ||
! Button !! Action | ! Button !! Action | ||
|- | |- | ||
− | | [[Image: | + | | [[Image:ButtonUp.png|24px]] || Move frog Up |
|- | |- | ||
− | | [[Image: | + | | [[Image:ButtonDown.png|24px]] || Move frog Down |
|- | |- | ||
− | | [[Image: | + | | [[Image:ButtonLeft.png|20px]] || Move frog Left |
|- | |- | ||
− | | [[Image: | + | | [[Image:ButtonRight.png|20px]] || Move frog Right |
|- | |- | ||
− | | [[Image: | + | | [[Image:ButtonA.png|24px]] || Make the frog jump where the cursor is pointed |
|- | |- | ||
− | | [[Image: | + | | [[Image:ButtonB.png|32px]] || Restart Level |
|- | |- | ||
− | | [[Image:Buttonhome.png|24px]] || | + | | [[Image:Button-.svg|24px]] || Toggle Music |
+ | |- | ||
+ | | [[Image:Buttonplus.png|24px]] || Skip level (requires trick) | ||
+ | |- | ||
+ | | [[Image:Buttonhome.png|24px]] || Pause | ||
|} | |} | ||
− | [[category:Homebrew | + | [[category:Homebrew]] |
Revision as of 17:59, 8 June 2008
Scogger | |
200px | |
General | |
---|---|
Author(s) | Scognito |
Type | Game |
Links | |
[[[]|Download]] | |
[[[]|Source]] | |
Peripherals | |
![]() ![]() |
Scogger for Wii is a porting I made of the “famous” Nintendo DS and PSP game Scogger I wrote a months ago.
How to play
The game is almost identical to the original, with same levels (10 random out of 100 avaiable), except here you cannot use the stylus for obvious reasons, but it can take advantage of the wiimote! The goal of the game is to make the frog jump over all the tree trunks. You can use the Gamecube pad, the Wiimote, or the Wiimote d-pad. The only avaiable direction the frog can move are forward, left and right (no diagonals), with no jump distance limit! Remember that the frog cannot jump backward, and pressing B on the Wiimote (or A in the Gamecube pad) to restart the level! Clean the stage to go to the next level (they are 10) or press (+) or START to go to the next one. This trick is only avaiable if you make the so called “konami trick” (you know what is that, don’t you?) at the titlescreen, (with the exception “B” and “A” button are mapped to (-) and (+) on the Wiimote).
Releases
2008.06.08 - v0.2 - Initial Release
Controls
Button | Action |
---|---|
24px | Move frog Up |
24px | Move frog Down |
20px | Move frog Left |
20px | Move frog Right |
![]() |
Make the frog jump where the cursor is pointed |
32px | Restart Level |
![]() |
Toggle Music |
24px | Skip level (requires trick) |
24px | Pause |