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Difference between revisions of "Fire"

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A very small SDL demo program that simulates a fireworks display with plasma effects.
 
A very small SDL demo program that simulates a fireworks display with plasma effects.
  
'-' and '+' cycle through different color palettes. 'Home' exits. 'A' button paints. 'B' button ignites the atmosphere. '2' takes a screenshot.
+
== Controls ==
 +
{| class="wikitable" style="left;text-align:center;"
 +
|-
 +
| {{Wiimote}} || Action
 +
|-
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| {{WiimoteAim}} || Aim pointer
 +
|-
 +
| {{WiimoteAButton}} || Paint 'fire'
 +
|-
 +
| {{WiimoteBButton}} || Ignite the atmosphere
 +
|-
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| {{WiimoteMinusButton}}/{{WiimotePlusButton}} || Cycle through color tables
 +
|-
 +
| {{Wiimote1Button}} ||
 +
|-
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| {{Wiimote2Button}} || Take screenshot sd:/fire_grab.ppm
 +
|-
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| {{WiimoteHomeButton}} || Exit
 +
|-
 +
|}
  
 
== Media ==
 
== Media ==

Revision as of 22:00, 25 September 2010

Fire
General
Author(s)Dashxdr
TypeTutorial
Version1.01
LicenceGPL
Links
Download
Source
Peripherals
Wiimote.svg SensorBar.svg

A very small SDL demo program that simulates a fireworks display with plasma effects.

Controls

Wiimote.svg Action
Wii Remote Aim Aim pointer
Wiimote A Button Paint 'fire'
Wiimote B Button Ignite the atmosphere
Wiimote - Button/Wiimote + Button Cycle through color tables
Wiimote 1 Button
Wiimote 2 Button Take screenshot sd:/fire_grab.ppm
Wiimote HOME Button Exit

Media

v1.00

Fire grab.jpg