Difference between revisions of "Particle accelerator"
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| author = [[User:Bubble-07|Bubble-07]] | | author = [[User:Bubble-07|Bubble-07]] | ||
| display = | | display = | ||
− | | download = [[ | + | | download = [[Media:Particle_Accelerator.zip|Version 1.0]] |
| source = included | | source = included | ||
| peripherals = {{Wiimote1}} | | peripherals = {{Wiimote1}} | ||
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Just simply compile "main.c" using your favorite compiler. (Programmer's notebook is recommended for simplicity's sake) | Just simply compile "main.c" using your favorite compiler. (Programmer's notebook is recommended for simplicity's sake) | ||
− | *[[: | + | *[[Media:Particle_Accelerator.zip|Particle_Accelerator.zip]] source and binary |
Revision as of 03:36, 5 March 2009
Particle accelerator | |
General | |
---|---|
Author(s) | Bubble-07 |
Type | Game |
Version | 1.0 |
Links | |
[[Version 1.0|Download]] | |
Source Included | |
Peripherals | |
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Paricle Accelerator is a game with 70's videogame style graphics. (Only black and white.)It's a very simple game. To play, turn the wiimote on it's side, and use the up and down arrows to move your particle to dodge the incoming particles. (Which are randomly generated). This game was programmed in C, and is my first game in C. You can give suggestions, but don't give too many, as I learn the best if I learn on my own.
Post your highscores here!!!
Note: post your highscore under this header. If you get a higher score, delete the one here.
Jedicommando:3210
Compiling for Wii
Just simply compile "main.c" using your favorite compiler. (Programmer's notebook is recommended for simplicity's sake)
- Particle_Accelerator.zip source and binary