Difference between revisions of "RetroArch Wii"
(Update to v1.6) |
(Updating version number and hardcoded link to out-of-date version; updating list of cores) |
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| title = RetroArch Wii | | title = RetroArch Wii | ||
| image = [[Image:Retroarch_icon.png]] | | image = [[Image:Retroarch_icon.png]] | ||
− | | type = | + | | type = console emulator |
| author = Themaister, Squarepusher, Toad King | | author = Themaister, Squarepusher, Toad King | ||
| coder = | | coder = | ||
| contributor = | | contributor = | ||
− | | version = | + | | version = v1.20.0 |
| licence = | | licence = | ||
− | | download = | + | | download = https://www.retroarch.com/index.php?page=platforms#:~:text=Compilation%20instructions-,Wii,-Download |
− | | website = http://www. | + | | website = http://www.retroarch.com/ |
| discussion = | | discussion = | ||
− | | source = http://github.com/libretro | + | | source = http://github.com/libretro/RetroArch |
| peripherals = {{wiimote}} {{Nunchuck}} {{ClassicController}} {{GCNController}} {{FrontSD}} {{FrontSDHC}} {{USBMSD}} | | peripherals = {{wiimote}} {{Nunchuck}} {{ClassicController}} {{GCNController}} {{FrontSD}} {{FrontSDHC}} {{USBMSD}} | ||
| hbb = yes | | hbb = yes | ||
Line 23: | Line 23: | ||
the Wii release of RetroArch: | the Wii release of RetroArch: | ||
− | * Final Burn Alpha Cores (CPS1 | + | * 2024 (a standalone game) |
+ | * 81 (ZX 81) | ||
+ | * Atari 800 (Atari) | ||
+ | * BlueMSX (MSX | MSX2 | MSX2+ | MSX turbo R) | ||
+ | * Cannonball (OutRun game engine clone) | ||
+ | * Final Burn Alpha Cores (Arcade | CPS1 | CPS2 | CPS3 | NeoGeo) [version 0.2.97.26] | ||
* FCEUmm (Nintendo Entertainment System) [recent SVN version] | * FCEUmm (Nintendo Entertainment System) [recent SVN version] | ||
+ | * fixGB (Game Boy | Game Boy Color) | ||
+ | * fixNES (Nintendo Entertainment System) | ||
+ | * fMSX (MSX | MSX2 | MSX2+ | MSX turbo R) | ||
+ | * Frodo (Commodore 64) | ||
+ | * Fuse (ZX Spectrum) | ||
* Gambatte (Game Boy | Super Game Boy | Game Boy Color) [version 0.5.0 WIP] | * Gambatte (Game Boy | Super Game Boy | Game Boy Color) [version 0.5.0 WIP] | ||
* Genesis Plus GX (Sega SG-1000 | Master System | Game Gear | Genesis/Mega Drive | Sega CD) [version 1.7.0] | * Genesis Plus GX (Sega SG-1000 | Master System | Game Gear | Genesis/Mega Drive | Sega CD) [version 1.7.0] | ||
− | * | + | * gpSP (Game Boy Advance) |
− | * Mednafen NGP (Neo Geo Pocket) | + | * Handy (Atari Lynx) |
− | * Mednafen PCE Fast (PC Engine | + | * Lutro (2D game engine) |
+ | * MAME 2000 (Multiple Arcade Machine Emulator) | ||
+ | * Mednafen LYNX (Atari Lynx) | ||
+ | * Mednafen NGP (Neo Geo Pocket | Neo Geo Pocket Color) | ||
+ | * Mednafen PCE Fast (PC Engine | PC Engine CD | TurboGrafx-16) | ||
+ | * Mednafen PSX (PlayStation) | ||
* Mednafen PCFX (PC-FX) | * Mednafen PCFX (PC-FX) | ||
− | * Mednafen | + | * Mednafen SuperGrafx (PC Engine SuperGrafx) |
* Mednafen VB (Virtual Boy) | * Mednafen VB (Virtual Boy) | ||
− | * Mednafen | + | * Mednafen WonderSwan (WonderSwan | WonderSwan Color | WonderSwan Crystal) |
* mGBA (Game Boy Advance) | * mGBA (Game Boy Advance) | ||
* Mr Boom (Bomberman clone) | * Mr Boom (Bomberman clone) | ||
* Nestopia (Nintendo Entertainment System) | * Nestopia (Nintendo Entertainment System) | ||
+ | * Np2kai (Nec PC 98) | ||
* NXEngine (Cave Story game engine clone) | * NXEngine (Cave Story game engine clone) | ||
+ | * PicoDrive (Sega 32X | Sega 32X CD) | ||
+ | * PokeMini (Pokémon Mini) | ||
* PrBoom (for playing Doom 1/Doom 2/Ultimate Doom/Final Doom) | * PrBoom (for playing Doom 1/Doom 2/Ultimate Doom/Final Doom) | ||
− | * QuickNES (Nintendo Entertainment System) | + | * QuickNES (Nintendo Entertainment System) |
+ | * ScummVM (classic point-and-click/adventure games) | ||
* SNES9x Next (Super Nintendo/Super Famicom) | * SNES9x Next (Super Nintendo/Super Famicom) | ||
* Stella (Atari 2600) | * Stella (Atari 2600) | ||
+ | * TIC-80 (a fantasy computer) | ||
* Tyrquake (Quake 1) | * Tyrquake (Quake 1) | ||
* VBA Next (Game Boy Advance) | * VBA Next (Game Boy Advance) | ||
+ | * VICE (Commodore 64) | ||
+ | * ...and many more | ||
==Install== | ==Install== | ||
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==Selecting Cores== | ==Selecting Cores== | ||
− | RetroArch will select one of the dozen or so emulator/game cores on start-up. The name of the core currently loaded will be shown at the bottom side of the screen. To select a different core - go to the Settings menu (see 'Ingame controls'). Select the option 'Core' and hit the A button. A filebrowser will appear where you can select a different core. Press A to switch to the emulator/game | + | RetroArch will select one of the dozen or so emulator/game cores on start-up. The name of the core currently loaded will be shown at the bottom side of the screen. To select a different core - go to the Settings menu (see 'Ingame controls'). Select the option 'Load Core' and hit the A (or 2) button. A filebrowser will appear where you can select a different core. Press A (or 2) to switch to the emulator/game core. |
− | |||
− | |||
==Controls== | ==Controls== | ||
− | RetroArch | + | See the RetroArch documentation for setting the controls. |
− | |||
− | |||
− | |||
− | |||
==Troubleshooting== | ==Troubleshooting== | ||
− | * Some GBA games don't run at fullspeed on Wii (VBA Next is a RetroConsole Level 2 emulator port). It will be replaced by a port of gpSP in the near future. | + | * Some GBA games don't run at fullspeed on Wii (VBA Next is a RetroConsole Level 2 emulator port). It will be replaced by a port of gpSP and/or mGBA in the near future. |
* The biggest Neo-Geo ROMs that can be loaded are around 23+MB in size, such as Real Bout Fatal Fury 1 and King of Fighters '96. | * The biggest Neo-Geo ROMs that can be loaded are around 23+MB in size, such as Real Bout Fatal Fury 1 and King of Fighters '96. |
Latest revision as of 06:14, 4 February 2025
RetroArch Wii | |
![]() | |
General | |
---|---|
Author(s) | Themaister, Squarepusher, Toad King |
Type | Console emulator |
Version | v1.20.0 |
Links | |
Download | |
Website | |
Source | |
Downloadable via the Homebrew Browser | |
Peripherals | |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
RetroArch is a modular multi-system emulator system that is designed to be fast, lightweight and portable. This Wii port can run cores for a large number of systems, including CPS1, CPS2, and NEOGEO.
Overview
The following emulators/games have been ported to RetroArch and are included in the Wii release of RetroArch:
- 2024 (a standalone game)
- 81 (ZX 81)
- Atari 800 (Atari)
- BlueMSX (MSX | MSX2 | MSX2+ | MSX turbo R)
- Cannonball (OutRun game engine clone)
- Final Burn Alpha Cores (Arcade | CPS1 | CPS2 | CPS3 | NeoGeo) [version 0.2.97.26]
- FCEUmm (Nintendo Entertainment System) [recent SVN version]
- fixGB (Game Boy | Game Boy Color)
- fixNES (Nintendo Entertainment System)
- fMSX (MSX | MSX2 | MSX2+ | MSX turbo R)
- Frodo (Commodore 64)
- Fuse (ZX Spectrum)
- Gambatte (Game Boy | Super Game Boy | Game Boy Color) [version 0.5.0 WIP]
- Genesis Plus GX (Sega SG-1000 | Master System | Game Gear | Genesis/Mega Drive | Sega CD) [version 1.7.0]
- gpSP (Game Boy Advance)
- Handy (Atari Lynx)
- Lutro (2D game engine)
- MAME 2000 (Multiple Arcade Machine Emulator)
- Mednafen LYNX (Atari Lynx)
- Mednafen NGP (Neo Geo Pocket | Neo Geo Pocket Color)
- Mednafen PCE Fast (PC Engine | PC Engine CD | TurboGrafx-16)
- Mednafen PSX (PlayStation)
- Mednafen PCFX (PC-FX)
- Mednafen SuperGrafx (PC Engine SuperGrafx)
- Mednafen VB (Virtual Boy)
- Mednafen WonderSwan (WonderSwan | WonderSwan Color | WonderSwan Crystal)
- mGBA (Game Boy Advance)
- Mr Boom (Bomberman clone)
- Nestopia (Nintendo Entertainment System)
- Np2kai (Nec PC 98)
- NXEngine (Cave Story game engine clone)
- PicoDrive (Sega 32X | Sega 32X CD)
- PokeMini (Pokémon Mini)
- PrBoom (for playing Doom 1/Doom 2/Ultimate Doom/Final Doom)
- QuickNES (Nintendo Entertainment System)
- ScummVM (classic point-and-click/adventure games)
- SNES9x Next (Super Nintendo/Super Famicom)
- Stella (Atari 2600)
- TIC-80 (a fantasy computer)
- Tyrquake (Quake 1)
- VBA Next (Game Boy Advance)
- VICE (Commodore 64)
- ...and many more
Install
Copy the entire directory (retroarch-wii) to your SD card in your 'apps' directory. Start up the Homebrew Channel and start up RetroArch Wii from there.
On first startup, RetroArch will create a folder in the root of your storage device called 'retroarch'. All RetroArch configuration files are stored here.
You can now select a ROM that this core supports and load it in the Filebrowser.
Selecting Cores
RetroArch will select one of the dozen or so emulator/game cores on start-up. The name of the core currently loaded will be shown at the bottom side of the screen. To select a different core - go to the Settings menu (see 'Ingame controls'). Select the option 'Load Core' and hit the A (or 2) button. A filebrowser will appear where you can select a different core. Press A (or 2) to switch to the emulator/game core.
Controls
See the RetroArch documentation for setting the controls.
Troubleshooting
- Some GBA games don't run at fullspeed on Wii (VBA Next is a RetroConsole Level 2 emulator port). It will be replaced by a port of gpSP and/or mGBA in the near future.
- The biggest Neo-Geo ROMs that can be loaded are around 23+MB in size, such as Real Bout Fatal Fury 1 and King of Fighters '96.