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Difference between revisions of "RIN Wii"

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{{Infobox homebrewapp
+
{{Infobox homebrew
| image = [[Image:Lines_GameboyColor.png ]]
+
| image = [[File:Lines_GameboyColor.png]]
 
| title = RIN Wii
 
| title = RIN Wii
| description = Gameboy Colour Emulator
+
| type = handheld emulator
| type = Emulator
+
| author = Mirakichi, Askot, Hell Hibou
| author = Mirakichi(official)/Askot/Hell Hibou
+
| download = http://perso.latribu.com/decker/wii/download/rin-GC-Wii-20081216-WHL.zip
| display = PAL 480i
+
| source = http://perso.latribu.com/decker/wii/download/rin-GC-Wii-20081216-WHL.zip
| download = [http://mirakichi.hp.infoseek.co.jp/software/arc/RIN_Wii_bin.zip Official (old)][[Media:Rin-GC-Wii-20080620.zip|Unofficial Askot]][http://perso.latribu.com/decker/wii/download/rin-GC-Wii-20080804-WHL.zip Unofficial Hell Hibou]
+
| website = http://mirakichi.hp.infoseek.co.jp/software/RIN_Wii.html
| source = [http://mirakichi.hp.infoseek.co.jp/software/arc/RIN_Wii_src.zip Official (old)][[Media:Rin-GC-Wii-20080620.zip|Unofficial Askot]][http://perso.latribu.com/decker/wii/download/rin-GC-Wii-20080804-WHL.zip Unofficial Hell Hibou]
 
 
| peripherals = {{GCNController}} {{Wiimote1}} {{ClassicController}} {{FrontSD}}
 
| peripherals = {{GCNController}} {{Wiimote1}} {{ClassicController}} {{FrontSD}}
 
}}
 
}}
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== Information ==
 
== Information ==
* Official website: [http://mirakichi.hp.infoseek.co.jp/software/RIN_Wii.html Rin Wii]
 
 
* Button to return to loader: N/A
 
* Button to return to loader: N/A
* Usable Loaders: [[Twilight Hack]], [[Front SD ELF Loader]]
 
* Installation for Zelda Chainloader: Install as usual
 
 
* You may put the roms anywhere on the SD card
 
* You may put the roms anywhere on the SD card
 
* When you load the emulator browse through the SD card to find your rom and push "A"
 
* When you load the emulator browse through the SD card to find your rom and push "A"
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{| class="wikitable" style="left;text-align:center;"
 
{| class="wikitable" style="left;text-align:center;"
 
|-
 
|-
| {{GCNController}} || {{Wiimote1}}horizontally || {{ClassicController}} || Action
+
| {{GCNController}} || {{WiimoteHorizontal}} || {{ClassicController}} || Action
 
|-
 
|-
| ? || {{WiimoteDPadUp}}/{{WiimoteDPadDown}} || {{ClassicDPadUp}}/{{ClassicDPadDown}}  or {{ClassicLControlStick‎}}Up/Down || Items selection Up/Down line per line
+
| ? || {{WiimoteDPadUp}} '''/''' {{WiimoteDPadDown}} || {{ClassicDPadUp}} '''/''' {{ClassicDPadDown}}  or {{ClassicLControlStick‎}}Up/Down || Items selection Up/Down line per line
 
|-
 
|-
| ? || {{WiimoteDPadLeft}}/{{WiimoteDPadRight}} || {{ClassicDPadLeft}}/{{ClassicDPadRight}}  or {{ClassicLControlStick‎}}Left/Right || Items selection Up/Down section per section
+
| ? || {{WiimoteDPadLeft}} '''/''' {{WiimoteDPadRight}} || {{ClassicDPadLeft}} '''/''' {{ClassicDPadRight}}  or {{ClassicLControlStick‎}}Left/Right || Items selection Up/Down section per section
 
|-
 
|-
 
| ? || {{Wiimote1Button}} || {{ClassicXButton}} or {{ClassicBButton}} || Previous menu
 
| ? || {{Wiimote1Button}} || {{ClassicXButton}} or {{ClassicBButton}} || Previous menu
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{| class="wikitable" style="left;text-align:center;"
 
{| class="wikitable" style="left;text-align:center;"
 
|-
 
|-
| {{GCNController}} || {{Wiimote1}}horizontaly || {{ClassicController}} || Action
+
| {{GCNController}} || {{WiimoteHorizontal}} || {{ClassicController}} || Action
 
|-
 
|-
| ?|| {{WiimoteDPad}} || {{ClassicDPad}} or {{ClassicLControlStick‎}} || Dpad of the Gameboy
+
| ?|| {{WiimoteDPad}} || {{ClassicDPad}} or {{ClassicLControlStick‎}} || Gameboy Dpad
 
|-
 
|-
 
| ? || {{Wiimote2Button}} || {{ClassicAButton}} or {{ClassicYButton}} || A
 
| ? || {{Wiimote2Button}} || {{ClassicAButton}} or {{ClassicYButton}} || A
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== Changelog ==
 
== Changelog ==
 +
=== 16-12-2008 (Hell Hibou) ===
 +
 +
* Add SDHC support
 +
* Using standard libfat device name (fat1, fat2, ...) for WHL 0.12 compatibility
 +
 +
=== 02-12-2008 (Hell Hibou) ===
 +
 +
* Add USB-flash and  SDgecko support(when loaded with [[Wii Homebrew Launcher]])
 +
 +
=== 04-08-2008 (Hell Hibou) ===
  
===04-08-2008===
 
<div align="right">
 
{{GCNController}}
 
{{Wiimote1}}
 
{{ClassicController}}
 
{{FrontSD}}
 
</div>
 
Author: Hell Hibou
 
 
* Accessories Needed: Wiimote, Classic controler or GameCube controler
 
* Accessories Needed: Wiimote, Classic controler or GameCube controler
 
* Usable Loaders: [[Twilight Hack]], [[Front SD ELF Loader]], [[Wii Homebrew Launcher]].
 
* Usable Loaders: [[Twilight Hack]], [[Front SD ELF Loader]], [[Wii Homebrew Launcher]].
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* Add support of SDgecko (for Emulator interface of [[Wii Homebrew Launcher]] only).
 
* Add support of SDgecko (for Emulator interface of [[Wii Homebrew Launcher]] only).
  
===20-06-2008===
+
=== 20-06-2008 (Askot) ===
Askot has modified and updated the mirakichi's branch of RIN Wii.
+
 
Version [2008-06-20]
 
Author: Askot
 
 
* Updated to devkitpro r15.
 
* Updated to devkitpro r15.
 
* libfat support.
 
* libfat support.
Line 88: Line 84:
 
* Added more custom palettes from Goomba Color.
 
* Added more custom palettes from Goomba Color.
  
===02-05-2008===
+
=== 03-2008 (Mirakichi) ===
<div align="right">
 
{{GCNController}}
 
{{FrontSD}}
 
</div>
 
Author: Linkinworm
 
* Accessories Needed: Gamecube pad
 
* Usable Loaders: Any .elf loader
 
* Extra Feature: When in a game press L_trigger then go to reboot to reboot your Wii.
 
  
=== 23-04-2008 ===
 
<div align="right">
 
{{Wiimote1}}
 
{{FrontSD}}
 
</div>
 
Author: nullEX
 
* Accessories Needed: Wiimote
 
* Usable Loaders: [[Twilight Hack]], [[Front SD ELF Loader]]
 
* Extra Feature: Supports the Wiimote. Press 1&2 button to synchronize.
 
Unofficial [http://www.mediafire.com/?yvvtqsi1knn Wiimote Version] supports the Wiimote
 
=== 03-2008 ===
 
 
* Games can now be saved to the FrontSD, A RINSAVE folder is automatically made on the root of the SDCard when you save the SRAM.(press L_trigger to get to menu)
 
* Games can now be saved to the FrontSD, A RINSAVE folder is automatically made on the root of the SDCard when you save the SRAM.(press L_trigger to get to menu)
 
* Screen size option. x2/x3 menu sizes.
 
* Screen size option. x2/x3 menu sizes.
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== Known Issues ==
 
== Known Issues ==
:No way to reload SD/go back to sdlauncher
+
* No way to reload SD/go back to sdlauncher
:No option to reload elf loader
+
* No option to reload elf loader
:Is slow on startup, takes up to 10 minutes to load directory browser.
+
* Is slow on startup, takes up to 10 minutes to load directory browser.
:No Select button mapped for the wiimote, makes saving in Oracle of Seasons/Ages and perhaps other games, impossible.
+
* No Select button mapped for the wiimote, makes saving in Oracle of Seasons/Ages and perhaps other games, impossible.
  
 
== Media ==
 
== Media ==
 
* [http://www.youtube.com/watch?v=-5tCmT6oeTY Rin Wii Demo Video]
 
* [http://www.youtube.com/watch?v=-5tCmT6oeTY Rin Wii Demo Video]
 
* [http://www.youtube.com/watch?v=luIxft24e_E Rin Wii Demo Video] (Shows SD file browsing)
 
* [http://www.youtube.com/watch?v=luIxft24e_E Rin Wii Demo Video] (Shows SD file browsing)

Latest revision as of 08:01, 24 November 2010

RIN Wii
Lines GameboyColor.png
General
Author(s)Mirakichi, Askot, Hell Hibou
TypeHandheld emulator
Links
Download
Website
Source
Peripherals
GameCube Controller Wiimote1.svg ClassicController.svg Loads files from the Front SD slot

A Gameboy/Gameboy Color Emulator for Wii

Information

  • Button to return to loader: N/A
  • You may put the roms anywhere on the SD card
  • When you load the emulator browse through the SD card to find your rom and push "A"

Controls

In Menu

GameCube Controller WiimoteHorizontal.svg ClassicController.svg Action
? Wiimote D-Pad Up / Wiimote D-Pad Down Classic D-Pad Up / Classic D-Pad Down or Classic Left Control StickUp/Down Items selection Up/Down line per line
? Wiimote D-Pad Left / Wiimote D-Pad Right Classic D-Pad Left / Classic D-Pad Right or Classic Left Control StickLeft/Right Items selection Up/Down section per section
? Wiimote 1 Button Classic x Button or Classic b Button Previous menu
? Wiimote 2 Button Classic y Button or Classic a Button Select a menu item or change option

Game Controls

GameCube Controller WiimoteHorizontal.svg ClassicController.svg Action
? Wiimote D-Pad Classic D-Pad or Classic Left Control Stick Gameboy Dpad
? Wiimote 2 Button Classic a Button or Classic y Button A
? Wiimote 1 Button Classic b Button or Classic x Button B
? Wiimote A Button Classic + Button START
? Wiimote B Button Classic - Button SELECT
? Wiimote + Button Classic ZL Button or Classic ZR Button Change scale
? Wiimote HOME Button Classic HOME Button Emulator Menu

Changelog

16-12-2008 (Hell Hibou)

  • Add SDHC support
  • Using standard libfat device name (fat1, fat2, ...) for WHL 0.12 compatibility

02-12-2008 (Hell Hibou)

04-08-2008 (Hell Hibou)

20-06-2008 (Askot)

  • Updated to devkitpro r15.
  • libfat support.
  • Added support for GC.
  • LFN support for selecting/saving files.
  • Fixed save/load SRAM in SD.
  • Added save/load state in SD.
  • Added PSO/SD/TP reload option.
  • Added reset console option.
  • Added more custom palettes from Goomba Color.

03-2008 (Mirakichi)

  • Games can now be saved to the FrontSD, A RINSAVE folder is automatically made on the root of the SDCard when you save the SRAM.(press L_trigger to get to menu)
  • Screen size option. x2/x3 menu sizes.
  • Background boarder option.
  • Roms can be zipped now.

Known Issues

  • No way to reload SD/go back to sdlauncher
  • No option to reload elf loader
  • Is slow on startup, takes up to 10 minutes to load directory browser.
  • No Select button mapped for the wiimote, makes saving in Oracle of Seasons/Ages and perhaps other games, impossible.

Media