In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Two Point Five"

From WiiBrew
Jump to navigation Jump to search
Line 36: Line 36:
 
Wall texture by aubergene.
 
Wall texture by aubergene.
 
http://www.flickr.com/photos/aubergene/884052628/
 
http://www.flickr.com/photos/aubergene/884052628/
 +
 +
== Video of v1.1 ==
 +
 +
{|
 +
|<youtube>Wg12M2iTZco</youtube>
 +
|}
  
 
[[Category:Homebrew using SDL libraries]]
 
[[Category:Homebrew using SDL libraries]]

Revision as of 13:34, 2 August 2010

TwoPointFive
General
Author(s)ThatOtherPerson
TypeDemo
Links
Download
Website
Downloadable via the Homebrew Browser
Peripherals
Wiimote1.svg Nunchuck alternative.svg SensorBar.svg ClassicController.svg

TwoPointFive is a first person perspective demo with pseudo 3D graphics (similar to games such as Wolfenstein 3D). The environment that you wander around in is a randomly generated maze.

Controls

Wiimote.svg Nunchuck alternative.svg ClassicController.svg Action
Wii Remote Aim Classic Right Control Stick Aim
Nunchuck Control Stick Classic Left Control Stick Move
Wiimote A Button Classic L Trigger Don't turn

Changes

v1.1 - August 1, 2010 - http://www.multiupload.com/MP7J42D19J

  • Walls are now textured.
  • Collision detection (walls are now solid).
  • Added classic controller support.

v1.0 - December 8, 2009 - http://www.multiupload.com/6SBC3VIY52

  • first build of the game.

Additional credits

Wall texture by aubergene. http://www.flickr.com/photos/aubergene/884052628/

Video of v1.1