Difference between revisions of "Q1Rev"
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+ | NOTE: Q1Rev is now part of the [http://code.google.com/p/qrevpak Quake Rev PAK collection]. Feel free to browse our new [http://code.google.com/p/qrevpak/source/checkout SVN repository], and report any bugs or ask for new features on our new [http://code.google.com/p/qrevpak/issues/list issue tracker]. | ||
A port of the original id Software's Quake engine for the Nintendo Wii. | A port of the original id Software's Quake engine for the Nintendo Wii. |
Revision as of 17:00, 17 December 2009
Q1Rev | |
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General | |
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Author(s) | Izhido |
Type | Game engine |
Links | |
Download | |
Source | |
Downloadable via the Homebrew Browser | |
Peripherals | |
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NOTE: Q1Rev is now part of the Quake Rev PAK collection. Feel free to browse our new SVN repository, and report any bugs or ask for new features on our new issue tracker.
A port of the original id Software's Quake engine for the Nintendo Wii.
The source code comes from Q1DS (an initial attempt to port the engine to the Nintendo DS), which, in turn, comes from the original winquake, one of the projects that can be obtained at ftp://ftp.idsoftware.com/idstuff/source/q1source.zip .
The engine is feature-complete, it plays the game at 30fps with no hiccups or any similar problems. It can also be used as a client for Internet-based gameplay, as a "unmodified" NetQuake client.
Get the newest release, and find out what's new, at http://dsotaku.drunkencoders.com/Q1Rev/Q1Rev.html .