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Difference between revisions of "Wolfenstein 3D Wii"

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(Not really a stub anymore)
 
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{{Infobox homebrewapp
+
{{Infobox homebrew
 +
| title      = Wolfenstein 3D Wii
 
| image      = [[File:Wolfenstein-3-D-icon.png]]
 
| image      = [[File:Wolfenstein-3-D-icon.png]]
| title      = Wolfenstein 3D Wii
+
| type        = shooting game
| desc        = Port of Wolfenstein 3D to the Wii
+
| author      =
| type        = Games
+
| maintainer  =  
| author      = [[User:MrPeanut|MrPeanut]]
+
| contributor =  
| download    = [http://www.sourceforge.net/projects/wolfenstein3dwi sf.net]
+
| portedby    = [[User:MrPeanut|MrPeanut]]
| source      = [http://www.sourceforge.net/projects/wolfenstein3dwi sf.net]
+
| download    = http://www.sourceforge.net/projects/wolfenstein3dwi
| version    = 1.2a
+
| source      = http://www.sourceforge.net/projects/wolfenstein3dwi
 +
| version    = 1.3
 
| peripherals = {{Wiimote1}} {{nunchuck}} {{GCNController}}
 
| peripherals = {{Wiimote1}} {{nunchuck}} {{GCNController}}
| hbc        = 1
+
| hbb        =
| hbb        = 0
 
 
}}
 
}}
  
{{Stub}}
+
[http://en.wikipedia.org/wiki/Wolfenstein_3D Wolfenstein 3D] for the Wii.
  
[http://en.wikipedia.org/wiki/Wolfenstein_3D Wolfenstein 3D] for the Wii.
+
Wolfenstein 3D and Spear of Destiny are now up to version 1.3
  
It's in test phase because there are some kinks I need to work out (adlib sound doesn't work, but "digitized" sound does work, etc)
+
'''About the release'''
  
'''About the release (version 1.2a)'''
+
* Adlib (synthesized) sound and music now work 100%. I want to thank Tantric for his work on the SDL port for the wii. The SDL_Sound code is awesome!
 +
* I've done a little tweaking with the IR turning. I've added a "DeadZone" variable to the engine which discards input from the controller if it is a certain amount of pixels from the center of the screen (this number is customizable in the misc options menu). The idea behind this is that turning your character using the wiimote doesn't appear so sensitive and jerky. Thanks [[User:Arikado|Arikado]] for this idea.
 +
* Fixed the typo in the cheat menu, Thanks Roobix.
  
* Added Gamecube controller and wiimote + nunchuk interfaces to the game
+
== Important note on multiple game versions ==
* Rewrote US_ControlPanel's control menu so these interfaces can be selected in game
+
Each version of the game needs the engine compiled for that specific version. If you download Wolfenstein 3D using the Homebrew Browser you will be getting the shareware version of the game. If you own the full game, please go to this project's [http://www.sourceforge.net/projects/wolfenstein3dwi sourceforge page] and download the version compiled for the full version game. Copy your game files that end in WL6 to the folder that your boot.dol is in. Also, if you own Spear of Destiny you need to download the Spear of Destiny game engine from the [http://www.sourceforge.net/projects/wolfenstein3dwi sourceforge page] and copy your game files to that folder. I'm trying to merge all three engines into one but it will take quite a bit of rewrite so I've been putting it off.
* Ditched the US_ControlPanel's "change view size" menu in favor of a misc options menu
 
* Added IR sensitivity adjustment to the misc options menu for the wiimote + nunchuk interface
 
* Added cheat codes to the misc options menu (better than MLI :) )
 
* Fixed the power button on wiimote so it turns off the wii ingame
 
* Added variable strafe speeds which is needed for gcn/nunchuk analog sticks
 
  
Next version will have music, then I guess I can't call it a beta anymore.
+
== Controls ==
I'd also like to take a minute to thank the few people who have tested the game before release.  Your input is great and it helps me identify things to fix I would otherwise be unaware of, thanks again guys!
+
Wolfenstein 3D and Spear of Destiny support wiimote in a sideways configuration, wiimote + nunchuk, and gamecube controller style controls. These interfaces are selectable in game with classic controller being an option for a later date (if I ever buy one :) )
  
==Controls==
+
== Video By _Contra_ ==
{| class="wikitable"
+
http://www.youtube.com/watch?v=4uxY68u_F1U
! {{WiimoteHorizontal}}
 
! Action
 
|-
 
|style="text-align: center;"| {{WiimoteDPad}}
 
| Moves you forward, back, left, right. No strafing yet, but it's not that big of an issue to me yet.
 
|-
 
|style="text-align: center;"| {{WiimoteAButton}}
 
| Changes your weapon, I might change that to the +/- buttons. (I'm really just gonna make everything self configurable in the game later on)
 
|-
 
|style="text-align: center;"| {{WiimoteBButton}}
 
| Hold to strafe
 
|-
 
|style="text-align: center;"| {{WiimotePlusButton}}
 
| Acts as the escape button, it backtracks menus and pauses the game, etc
 
|-
 
|style="text-align: center;"| {{Wiimote1Button}}
 
| Opens doors
 
|-
 
|style="text-align: center;"| {{Wiimote2Button}}
 
| Shoots your weapon
 
|}
 

Latest revision as of 22:33, 19 October 2009

Wolfenstein 3D Wii
Wolfenstein-3-D-icon.png
General
Ported byMrPeanut
TypeShooting game
Version1.3
Links
Download
Source
Peripherals
Wiimote1.svg Nunchuck alternative.svg GameCube Controller

Wolfenstein 3D for the Wii.

Wolfenstein 3D and Spear of Destiny are now up to version 1.3

About the release

  • Adlib (synthesized) sound and music now work 100%. I want to thank Tantric for his work on the SDL port for the wii. The SDL_Sound code is awesome!
  • I've done a little tweaking with the IR turning. I've added a "DeadZone" variable to the engine which discards input from the controller if it is a certain amount of pixels from the center of the screen (this number is customizable in the misc options menu). The idea behind this is that turning your character using the wiimote doesn't appear so sensitive and jerky. Thanks Arikado for this idea.
  • Fixed the typo in the cheat menu, Thanks Roobix.

Important note on multiple game versions

Each version of the game needs the engine compiled for that specific version. If you download Wolfenstein 3D using the Homebrew Browser you will be getting the shareware version of the game. If you own the full game, please go to this project's sourceforge page and download the version compiled for the full version game. Copy your game files that end in WL6 to the folder that your boot.dol is in. Also, if you own Spear of Destiny you need to download the Spear of Destiny game engine from the sourceforge page and copy your game files to that folder. I'm trying to merge all three engines into one but it will take quite a bit of rewrite so I've been putting it off.

Controls

Wolfenstein 3D and Spear of Destiny support wiimote in a sideways configuration, wiimote + nunchuk, and gamecube controller style controls. These interfaces are selectable in game with classic controller being an option for a later date (if I ever buy one :) )

Video By _Contra_

http://www.youtube.com/watch?v=4uxY68u_F1U