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Difference between revisions of "SYASokoban Wii"

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m (Updated Infobox)
 
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{{Infobox homebrewapp
+
{{Infobox homebrew
 
| title      = SYASokoban Wii
 
| title      = SYASokoban Wii
| desc        = SYASokoban Port for Wii
+
| image      = [[File:SYASokobanWii.png]]
| type        = Game
+
| type        = puzzle game
 
| author      = [[User:shinnil|Shin-NiL]]
 
| author      = [[User:shinnil|Shin-NiL]]
| display    =  
+
| source      =  
| download    = [http://www.shinnil.co.cc/arquivos/syasokoban_0.1b.zip syasokoban_0.1b.zip]
+
| website    = http://www.shinnil.co.cc/ Portuguese
| source      = not yet
+
| peripherals = {{wiimote1}} {{SensorBar}}
| peripherals = {{wiimote1}}
+
| hbb         = yes
| hbb = 1
+
| download    = Media:Syasokoban-0.2.zip
 
}}
 
}}
 
+
[[SYASokoban Wii]] is an initial port of David Joffe's (http://grayskygames.com) SYASokoban game. Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck.
== Description ==
 
[[SYASokoban Wii]] is a initial port of David Joffe's (http://grayskygames.com) SYASokoban game.
 
  
 
== Features ==
 
== Features ==
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* Many included levels
 
* Many included levels
 
* Can add new sets of levels
 
* Can add new sets of levels
 +
  
 
== Controls ==
 
== Controls ==
 
{| class="wikitable" style="left;text-align:center;"
 
{| class="wikitable" style="left;text-align:center;"
 
|-
 
|-
! {{Wiimote}} || point
+
! {{Wiimote}} !! Action
 +
|-
 +
| {{WiimoteAim}} || point
 
|-
 
|-
| {{WiimoteDPadUp}} '''/''' {{WiimoteDPadDown}} '''/''' {{WiimoteDPadLeft}} '''/''' {{WiimoteDPadRight}} || move
+
| {{WiimoteDPad}} || move
 
|-
 
|-
 
| {{WiimoteAButton}} || move to a certain point
 
| {{WiimoteAButton}} || move to a certain point
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|}
 
|}
  
== Issues / Todo List ==
+
 
* Adjust message box screens
+
== Video ==
 +
http://br.youtube.com/watch?v=llbse09O2zg
 +
 
 +
 
 +
== History ==
 +
 
 +
=== 2009/01/29 v0.2 ===
 +
* Fixed exit message box screen
 +
* Fixed level select screen
 +
 
 +
=== 2009/01/17 v0.1b ===
 +
* Initial release;
 +
 
 +
 
 +
== Known Issues / Todo List ==
 +
* <s>Adjust message box screen</s>
 +
* <s>Ajust level select screen</s>
 
* Add background music
 
* Add background music
 +
 +
 +
== Special Thanks ==
 +
* David Joffe for the SYASokoban original code
 +
* mindcry, devildante, yohanes and jendave.hudson for the work with SDL port
 +
* All Wii homebrew community
 +
 +
== Similar game ==
 +
[[Rokoban]], a 3d Sokoban port for the Wii by Zalo.

Latest revision as of 19:56, 29 September 2009

SYASokoban Wii
SYASokobanWii.png
General
Author(s)Shin-NiL
TypePuzzle game
Links
Download
Portuguese Website
Downloadable via the Homebrew Browser
Peripherals
Wiimote1.svg SensorBar.svg

SYASokoban Wii is an initial port of David Joffe's (http://grayskygames.com) SYASokoban game. Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck.

Features

  • "Unlimited" undo
  • Wiimote IR controls + path finding
  • Many included levels
  • Can add new sets of levels


Controls

Wiimote.svg Action
Wii Remote Aim point
Wiimote D-Pad move
Wiimote A Button move to a certain point
Wiimote + Button choose levels
Wiimote - Button undo move
Wiimote 1 Button reset stage
Wiimote 2 Button show about screen
Wiimote HOME Button exit


Video

http://br.youtube.com/watch?v=llbse09O2zg


History

2009/01/29 v0.2

  • Fixed exit message box screen
  • Fixed level select screen

2009/01/17 v0.1b

  • Initial release;


Known Issues / Todo List

  • Adjust message box screen
  • Ajust level select screen
  • Add background music


Special Thanks

  • David Joffe for the SYASokoban original code
  • mindcry, devildante, yohanes and jendave.hudson for the work with SDL port
  • All Wii homebrew community

Similar game

Rokoban, a 3d Sokoban port for the Wii by Zalo.