Difference between revisions of "Splatter Castle"
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− | {{Infobox | + | {{Infobox homebrew |
| image = [[Image:Splatter Castle Icon.png]] | | image = [[Image:Splatter Castle Icon.png]] | ||
| title = Splatter Castle | | title = Splatter Castle | ||
− | | | + | | type = platform game |
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| author = [[User:SpiderDave|SpiderDave]] | | author = [[User:SpiderDave|SpiderDave]] | ||
| version = 20090225 | | version = 20090225 | ||
− | | download = | + | | download = http://spiderdave.wikidot.com/splattercastle |
− | | source = | + | | source = |
− | | website = | + | | website = http://spiderdave.wikidot.com/splattercastle |
| peripherals = {{Wiimote1}} {{FrontSD}} | | peripherals = {{Wiimote1}} {{FrontSD}} | ||
− | + | | hbb = yes | |
− | | hbb = | ||
}} | }} | ||
Revision as of 20:38, 9 July 2009
Splatter Castle | |
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General | |
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Author(s) | SpiderDave |
Type | Platform game |
Version | 20090225 |
Links | |
Download | |
Website | |
Downloadable via the Homebrew Browser | |
Peripherals | |
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Splatter castle is a platform game for Wii. Development is still early. Use at your own risk.
Controls
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Action |
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Move |
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Jump |
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Attack |
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Special weapon |
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Back Dash |
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HOME menu (up/down to change, 2 to confirm choice) |
Development Notes
Status
- No sound yet
- No game save function
- Kind of short, and lacking in enemy types.
- Enemy collisions are a little awkward.
Stuff that will be in next release
- (TBA)
Added in v.20090225
- Various tweaks.
- Improved player collision with blocks.
- New Enemies:
- Will-O-the-Wisp
- Turbo Zombies
- The skeleton's bones now bounce, and there are skeletons with different weapons.
- New Levels
- Added lives system. If you run out of lives, you'll continue at the start of the level.
- Item shop (WIP). For now, everything is free, and most are similar to each other.
Added in v.20090127
- Backdash (press B)
- Increased the size of the player and some monsters (*1.25) This will allow more detail at some point.
- Fixed a block collision bug
- Weapon hits (a little) more precisely
- Fixed a bug preventing 'game over' when you die
- Greatly reduced HP
- Enemy: Leap Spiders
- Boss: The Tyrant
- Crouching attack
- Removed a bunch of redundant stuff; this version is smaller (oops)
Ideas / Stuff I may or may not add
(If you have some ideas, feel free to put them on the talk page.)
- More blood and gore
- A variety of weapons for both the player and monsters
- Item shop - buy weapons, skills
- Save point (or room or item, etc)
- Traps
- Stairs, ropes, etc
- "Rounds" for replay value. Changes based on number of times game is completed.