In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "StillAliveWii"

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m (+screenshot in info box)
(controls)
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| download    = http://gchack.free.fr/Wii/hombrews/StillaAliveWii/StillAliveWii_1.0.zip
 
| download    = http://gchack.free.fr/Wii/hombrews/StillaAliveWii/StillAliveWii_1.0.zip
 
| website    = http://stillaliveds.free.fr/
 
| website    = http://stillaliveds.free.fr/
| discussion  = http://www.nintendomax.com/phpBB2/viewtopic.php?t=9864&start=0
+
| discussion  = http://stillaliveds.free.fr/forum/viewtopic.php?f=20&t=235 Official website Discussion] [http://www.nintendomax.com/phpBB2/viewtopic.php?t=9864&start=0 Nintendomax
 
| source      =  
 
| source      =  
 
| peripherals = {{Wiimote1}} {{Nunchuck}} {{SensorBar}} {{FrontSD}} {{FrontSDHC}}
 
| peripherals = {{Wiimote1}} {{Nunchuck}} {{SensorBar}} {{FrontSD}} {{FrontSDHC}}
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==Controls==
 
==Controls==
 +
{| class="wikitable" style="left;text-align:center;"
 +
|-
 +
! {{WiimoteHorizontal}}+{{Nunchuck‎}} ||Action
 +
|-
 +
| {{WiimoteAim}} || Crosshair
 +
|-
 +
| {{NunchuckControlStick‎}} left and right ||Move
 +
|-
 +
| {{NunchuckControlStick‎}} Up ||Jump
 +
|-
 +
| {{WiimoteAButton}}      ||Blue portal
 +
|-
 +
| {{WiimoteBButton}}      ||Orange portal
 +
|-
 +
| {{NunchuckCButton‎}}  || Remove portals
 +
|-
 +
| {{WiimotePlusButton}} || Pause or return to menu
 +
|-
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| {{WiimoteHomeButton}} || Return to loader
 +
|-
 +
|}
 +
==Similar game==
 +
[[Portii]] is a 2D portal-esque clone for the Wii, developed as part of the TehSkeen Coding contest.
  
 
==External links==
 
==External links==
 
*[http://stillaliveds.free.fr/ Official homepage]
 
*[http://stillaliveds.free.fr/ Official homepage]
 
*[http://www.nintendomax.com/phpBB2/viewtopic.php?t=9864&start=0 Release thread on Nintendo Max (French)]
 
*[http://www.nintendomax.com/phpBB2/viewtopic.php?t=9864&start=0 Release thread on Nintendo Max (French)]
 +
*[http://stillaliveds.free.fr/forum/viewtopic.php?f=20&t=235 Release thread on StillAliveDS forum]

Revision as of 10:31, 6 June 2009

StillAliveWii
Stillalivewii.png
General
Author(s)t4ils
TypePlatform game
Links
Download
Website
[Official website Discussion Nintendomax|Discussion]
Peripherals
Wiimote1.svg Nunchuck alternative.svg SensorBar.svg Loads files from the Front SD slot Loads files from SDHC cards in the Front SD slot

StillAliveWii is a port of the game StillAliveDS for the Nintendo DS created by t4ils for the NintendoMax Wii Coding Competition.

Gameplay

This is a one player game where the goal of the game is to collect all of the cakes in a level and then escape the level. It features four modes: "1 Player", "Replay Viewer", "Level Editor", and "Play Custom Maps".

1 Player

This mode allows you to play the actual game. When you beat a level you have the option to save a replay, and then you proceed to the next level. As you beat the levels they get added to a list where you can pick what level you want to play.

Replay Viewer

This mode allows you to play the replays that you have recorded during the game.

Level Editor

This mode allows you to create your own levels using a drag and drop interface.

Play Custom Maps

This mode allows you to play custom levels created in the level editor mode.

Controls

WiimoteHorizontal.svg+Nunchuck alternative.svg Action
Wii Remote Aim Crosshair
Nunchuck Control Stick left and right Move
Nunchuck Control Stick Up Jump
Wiimote A Button Blue portal
Wiimote B Button Orange portal
Nunchuck C Button Remove portals
Wiimote + Button Pause or return to menu
Wiimote HOME Button Return to loader

Similar game

Portii is a 2D portal-esque clone for the Wii, developed as part of the TehSkeen Coding contest.

External links