Difference between revisions of "StillAliveWii"
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| title = StillAliveWii | | title = StillAliveWii | ||
| image = | | image = | ||
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| type = Game (Port of NDS Game) | | type = Game (Port of NDS Game) | ||
| author = t4ils | | author = t4ils | ||
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| version = | | version = | ||
− | | download = | + | | download = http://www.nintendomax.com/index.php?topic_id=10145&format=news |
| source = | | source = | ||
| peripherals = {{Wiimote1}} {{Nunchuck}} {{SensorBar}} {{FrontSD}} {{FrontSDHC}} | | peripherals = {{Wiimote1}} {{Nunchuck}} {{SensorBar}} {{FrontSD}} {{FrontSDHC}} | ||
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Revision as of 18:12, 1 June 2009
StillAliveWii | |
General | |
---|---|
Author(s) | t4ils |
Type | Game (Port of NDS Game) |
Links | |
Download | |
Peripherals | |
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StillAliveWii is a port of the game StillAlive for the Nintendo DS created by t4ils for the NintendoMax Wii Coding Competition.
Gameplay
This is a one player game where the goal of the game is to collect all of the cakes in a level and then escape the level. It features four modes: "1 Player", "Replay Viewer", "Level Editor", and "Play Custom Maps".
1 Player
Replay Viewer
Level Editor
This mode allows you to create your own levels using a drag and drop interface.
Play Custom Maps
This mode allows you to play custom levels created in the level editor mode.