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Difference between revisions of "StillAliveWii"

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{{Infobox homebrew
 
| title      = StillAliveWii
 
| title      = StillAliveWii
 
| image      =  
 
| image      =  
| desc        =
 
 
| type        = Game (Port of NDS Game)
 
| type        = Game (Port of NDS Game)
 
| author      = t4ils
 
| author      = t4ils
| display    =
 
 
| version    =  
 
| version    =  
| download    = [http://www.nintendomax.com/index.php?topic_id=10145&format=news Download]
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| download    = http://www.nintendomax.com/index.php?topic_id=10145&format=news
 
| source      =  
 
| source      =  
 
| peripherals = {{Wiimote1}} {{Nunchuck}} {{SensorBar}} {{FrontSD}} {{FrontSDHC}}
 
| peripherals = {{Wiimote1}} {{Nunchuck}} {{SensorBar}} {{FrontSD}} {{FrontSDHC}}
| hbc        = 1
 
 
| hbb        =  
 
| hbb        =  
 
}}
 
}}

Revision as of 18:12, 1 June 2009

StillAliveWii
General
Author(s)t4ils
TypeGame (Port of NDS Game)
Links
Download
Peripherals
Wiimote1.svg Nunchuck alternative.svg SensorBar.svg Loads files from the Front SD slot Loads files from SDHC cards in the Front SD slot

StillAliveWii is a port of the game StillAlive for the Nintendo DS created by t4ils for the NintendoMax Wii Coding Competition.

Gameplay

This is a one player game where the goal of the game is to collect all of the cakes in a level and then escape the level. It features four modes: "1 Player", "Replay Viewer", "Level Editor", and "Play Custom Maps".

1 Player

Replay Viewer

Level Editor

This mode allows you to create your own levels using a drag and drop interface.

Play Custom Maps

This mode allows you to play custom levels created in the level editor mode.

Controls