In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "StillAliveWii"

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m (Template Fix)
(→‎Gameplay: Added a mode I overlooked before)
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==Gameplay==
 
==Gameplay==
This is a one player game where the goal of the game is to collect all of the cakes in a level and then escape the level. It features three modes: "1 Player", "Replay Viewer", and "Level Editor"
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This is a one player game where the goal of the game is to collect all of the cakes in a level and then escape the level. It features three modes: "1 Player", "Replay Viewer", "Level Editor", and "Play Custom Maps".
  
 
===1 Player===
 
===1 Player===
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===Level Editor===
 
===Level Editor===
 
This mode allows you to create your own levels using a drag and drop interface.
 
This mode allows you to create your own levels using a drag and drop interface.
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 +
===Play Custom Maps===
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This mode allows you to play custom levels created in the level editor mode.
  
 
==Controls==
 
==Controls==

Revision as of 17:05, 1 June 2009

StillAliveWii
General
Author(s)t4ils
TypeGame (Port of NDS Game)
Links
[[Download|Download]]
Peripherals
Wiimote1.svg Nunchuck alternative.svg SensorBar.svg Loads files from the Front SD slot Loads files from SDHC cards in the Front SD slot

StillAliveWii is a port of the game StillAlive for the Nintendo DS created by t4ils for the NintendoMax Wii Coding Competition.

Gameplay

This is a one player game where the goal of the game is to collect all of the cakes in a level and then escape the level. It features three modes: "1 Player", "Replay Viewer", "Level Editor", and "Play Custom Maps".

1 Player

Replay Viewer

Level Editor

This mode allows you to create your own levels using a drag and drop interface.

Play Custom Maps

This mode allows you to play custom levels created in the level editor mode.

Controls