Difference between revisions of "Wiiuse"
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'''Wiiuse''' is a library written in C that connects with several Nintendo Wii remotes. Supports motion sensing, IR tracking, nunchuk, classic controller, and the Guitar Hero 3 controller. Single threaded and nonblocking makes a light weight and clean API. | '''Wiiuse''' is a library written in C that connects with several Nintendo Wii remotes. Supports motion sensing, IR tracking, nunchuk, classic controller, and the Guitar Hero 3 controller. Single threaded and nonblocking makes a light weight and clean API. | ||
− | + | Wiiuse is integrated into [[libogc]] and is wrapped by the WPAD library. | |
− | Wiiuse is integrated into [[ | ||
== Compatibility == | == Compatibility == | ||
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** Widcomm stack | ** Widcomm stack | ||
** Bluesoleil stack | ** Bluesoleil stack | ||
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== Documentation == | == Documentation == | ||
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An example program that uses the library is included in the download under the api/ directory. The example ''should be'' portable across all supported platforms. | An example program that uses the library is included in the download under the api/ directory. The example ''should be'' portable across all supported platforms. | ||
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Revision as of 09:00, 26 May 2009
Wiiuse is a library written in C that connects with several Nintendo Wii remotes. Supports motion sensing, IR tracking, nunchuk, classic controller, and the Guitar Hero 3 controller. Single threaded and nonblocking makes a light weight and clean API.
Wiiuse is integrated into libogc and is wrapped by the WPAD library.
Compatibility
- Wii
- Linux
- Windows 2000/XP/Vista
- Windows XP SP2 stack
- Widcomm stack
- Bluesoleil stack
Documentation
Documentation is available at http://wiiuse.net/?nav=docs
An example program that uses the library is included in the download under the api/ directory. The example should be portable across all supported platforms.