Difference between revisions of "Q2Rev"
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It will likely crash after some minutes of play, due to unfinished memory-handling code. Still, for these minutes, it's fully playable; with sound & Wiimote support as can be experienced on Q1Rev. | It will likely crash after some minutes of play, due to unfinished memory-handling code. Still, for these minutes, it's fully playable; with sound & Wiimote support as can be experienced on Q1Rev. | ||
− | Controls are similar to Q1Rev ones, with the exception of the "C" button on the Nunchuk controller, used now for crouching. | + | Controls are similar to [[Q1Rev]] ones, with the exception of the "C" button on the Nunchuk controller, used now for crouching. |
Revision as of 11:21, 19 May 2009
Q2Rev | |
File:Q2Rev.icon.png | |
General | |
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Author(s) | Izhido |
Type | Game/Engine/FPS |
Links | |
[[Q2Rev|Download]] | |
[[Q2Rev Source Code|Source]] | |
Peripherals | |
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A port of id Software's Quake II for the Nintendo Wii, straight from the source code at ftp://ftp.idsoftware.com/idstuff/source/quake2.zip
This is only a proof-of-concept release, nothing official. It's being actively developed; expect heavy changes before the final release.
It will likely crash after some minutes of play, due to unfinished memory-handling code. Still, for these minutes, it's fully playable; with sound & Wiimote support as can be experienced on Q1Rev.
Controls are similar to Q1Rev ones, with the exception of the "C" button on the Nunchuk controller, used now for crouching.
Any comments can be sent to heribertod@gmail.com .