Difference between revisions of "Wolfenstein 3D Wii"
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Next version will have music, then I guess I can't call it a beta anymore. | Next version will have music, then I guess I can't call it a beta anymore. | ||
+ | I'd also like to take a minute to thank the few people who have tested the game before release. Your input is great and it helps me identify things to fix I would otherwise be unaware of, thanks again guys! | ||
==Controls== | ==Controls== |
Revision as of 17:20, 16 May 2009
Wolfenstein 3D Wii | |
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General | |
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Author(s) | MrPeanut |
Type | Games |
Version | 1.2a |
Links | |
[[sf.net|Download]] | |
[[sf.net|Source]] | |
Peripherals | |
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This article is a stub. You can help WiiBrew by expanding it. |
Wolfenstein 3D for the Wii.
It's in test phase because there are some kinks I need to work out (adlib sound doesn't work, but "digitized" sound does work, etc)
About the release (version 1.2a)
- Added Gamecube controller and wiimote + nunchuk interfaces to the game
- Rewrote US_ControlPanel's control menu so these interfaces can be selected in game
- Ditched the US_ControlPanel's "change view size" menu in favor of a misc options menu
- Added IR sensitivity adjustment to the misc options menu for the wiimote + nunchuk interface
- Added cheat codes to the misc options menu (better than MLI :) )
- Fixed the power button on wiimote so it turns off the wii ingame
- Added variable strafe speeds which is needed for gcn/nunchuk analog sticks
Next version will have music, then I guess I can't call it a beta anymore. I'd also like to take a minute to thank the few people who have tested the game before release. Your input is great and it helps me identify things to fix I would otherwise be unaware of, thanks again guys!