In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Wolfenstein 3D Wii"

From WiiBrew
Jump to navigation Jump to search
Line 5: Line 5:
 
| type        = Games
 
| type        = Games
 
| author      = [[User:MrPeanut|MrPeanut]]
 
| author      = [[User:MrPeanut|MrPeanut]]
| download    = [http://drop.io/Wolf3DWii drop.io]
+
| download    = [http://www.sourceforge.net/projects/wolfenstein3dwi sf.net]
| source      = [http://drop.io/Wolf3DWii drop.io]
+
| source      = [http://www.sourceforge.net/projects/wolfenstein3dwi sf.net]
| version    = 1.1a
+
| version    = 1.2a
| peripherals = {{Wiimote1}}
+
| peripherals = {{Wiimote1}} {{nunchuck}} {{GCNController}}
 
| hbc        = 1
 
| hbc        = 1
 
| hbb        = 0
 
| hbb        = 0
Line 19: Line 19:
 
It's in test phase because there are some kinks I need to work out (adlib sound doesn't work, but "digitized" sound does work, etc)
 
It's in test phase because there are some kinks I need to work out (adlib sound doesn't work, but "digitized" sound does work, etc)
  
'''About the release (version 1.1a)'''
+
'''About the release (version 1.2a)'''
  
* icon.png (and on the game summary box to your right) and updated meta.xml kindly contributed by Kezza826, thanks again man!
+
* Added Gamecube controller and wiimote + nunchuk interfaces to the game
* Based on Wolf4SDL v.1.6
+
* Rewrote US_ControlPanel's control menu so these interfaces can be selected in game
* Everything works w/ the exception of music and adlib (synthesized sound), your regular sound (gun shots, opening doors) work.
+
* Ditched the US_ControlPanel's "change view size" menu in favor of a misc options menu
* Saving and loading games now work.
+
* Added IR sensitivity adjustment to the misc options menu for the wiimote + nunchuk interface
* I don't know what else needs to be fixed so I'm letting everyone test, pm or talk to me on irc if you have any suggestions...
+
* Added cheat codes to the misc options menu (better than MLI :) )
* Spear of Destiny support (you need the game files)
+
* Fixed the power button on wiimote so it turns off the wii ingame
* Full version (all six episodes) of Wolfenstein 3D are now supported, not just the shareware version (you need the game files)
+
* Added variable strafe speeds which is needed for gcn/nunchuk analog sticks
* Glitch where going back to the game from the Control Panel causes black boxes to appear on the status bar is resolved.
 
  
 +
Next version will have music, then I guess I can't call it a beta anymore.
  
 
==Controls==
 
==Controls==
I tried to keep things as simple as possible, because it's a pretty simple game...
 
 
{| class="wikitable"
 
{| class="wikitable"
 
! {{WiimoteHorizontal}}
 
! {{WiimoteHorizontal}}
Line 55: Line 54:
 
| Shoots your weapon
 
| Shoots your weapon
 
|}
 
|}
 
I know it's far from complete, I just wanted to release something so you guys have another "3D" game to play, and to receive input (positive or negative) on the progress so far since it IS playable. Please send comments/suggestions my way.
 

Revision as of 08:42, 16 May 2009

Wolfenstein 3D Wii
Wolfenstein-3-D-icon.png
General
Author(s)MrPeanut
TypeGames
Version1.2a
Links
[[sf.net|Download]]
[[sf.net|Source]]
Peripherals
Wiimote1.svg Nunchuck alternative.svg GameCube Controller

Wolfenstein 3D for the Wii.

It's in test phase because there are some kinks I need to work out (adlib sound doesn't work, but "digitized" sound does work, etc)

About the release (version 1.2a)

  • Added Gamecube controller and wiimote + nunchuk interfaces to the game
  • Rewrote US_ControlPanel's control menu so these interfaces can be selected in game
  • Ditched the US_ControlPanel's "change view size" menu in favor of a misc options menu
  • Added IR sensitivity adjustment to the misc options menu for the wiimote + nunchuk interface
  • Added cheat codes to the misc options menu (better than MLI :) )
  • Fixed the power button on wiimote so it turns off the wii ingame
  • Added variable strafe speeds which is needed for gcn/nunchuk analog sticks

Next version will have music, then I guess I can't call it a beta anymore.

Controls

WiimoteHorizontal.svg Action
Wiimote D-Pad Moves you forward, back, left, right. No strafing yet, but it's not that big of an issue to me yet.
Wiimote A Button Changes your weapon, I might change that to the +/- buttons. (I'm really just gonna make everything self configurable in the game later on)
Wiimote B Button Hold to strafe
Wiimote + Button Acts as the escape button, it backtracks menus and pauses the game, etc
Wiimote 1 Button Opens doors
Wiimote 2 Button Shoots your weapon