Difference between revisions of "Quake Wii"
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(sdhc implies sd as well) |
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== Release Notes == | == Release Notes == | ||
+ | |||
+ | '''Piko GX 0.08''' | ||
+ | *Initial USB Keyboard support. (Note: Some keyboards will cause QuakeWii to hang on start up, if you are stuck at a black screen when you start, unplug you keyboard.) | ||
+ | *The OSK keyboards repeat delay is now a cvar, you can change it in the configuration file, a menu entry will come soon. Default delay is 0.25 seconds. | ||
'''Piko GX 0.07''' | '''Piko GX 0.07''' | ||
Line 48: | Line 52: | ||
*Being able to host network games. | *Being able to host network games. | ||
*Connection to master server to get Quake-Wii server list. | *Connection to master server to get Quake-Wii server list. | ||
+ | *Redone menus using WiiGUI. | ||
*In menu mod loading, or configuration file so you can execute QuakeGX with different arguments. | *In menu mod loading, or configuration file so you can execute QuakeGX with different arguments. | ||
*Ability to use Classic controller, and Balance board for controls. | *Ability to use Classic controller, and Balance board for controls. | ||
− | *Keyboard Support | + | *Keyboard Support -DONE |
+ | *Mouse Support |
Revision as of 19:26, 3 May 2009
Quake | |
![]() | |
General | |
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Author(s) | Piko |
Type | Port/Game |
Version | 0.07 |
Links | |
[[Quake 0.07|Download]] | |
[[Quake 0.07 Source|Source]] | |
Peripherals | |
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A branch of Eluan's QuakeGX port.
Release Notes
Piko GX 0.08
- Initial USB Keyboard support. (Note: Some keyboards will cause QuakeWii to hang on start up, if you are stuck at a black screen when you start, unplug you keyboard.)
- The OSK keyboards repeat delay is now a cvar, you can change it in the configuration file, a menu entry will come soon. Default delay is 0.25 seconds.
Piko GX 0.07
- The player skins will be set to the ranger's default skin, until I can get player colors working correctly.
- Bug fixes.
Piko GX 0.06
- Gamecube controller enabled, no default bindings.
- Classic controller enabled, no default bindings.
- Improved controller input detection.
- Configurations will be saved.
- Input code clean up.
- Bug fixes.
Piko GX 0.05
- Fixed compatibility bugs with libogc 1.7.*.
- TCP Client enabled, thanks Q1Rev.
- Better nunchuck controls.
- Shouldn't need nunchuck reattached to be detected.
- Removed old file system access methods.
- Bug fixes.
Milestones
(GX 1.00)
- Loading id1 data from USB drive, or DVD.
- Being able to host network games.
- Connection to master server to get Quake-Wii server list.
- Redone menus using WiiGUI.
- In menu mod loading, or configuration file so you can execute QuakeGX with different arguments.
- Ability to use Classic controller, and Balance board for controls.
- Keyboard Support -DONE
- Mouse Support