In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Splatter Castle"

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m (User:SpiderDave/Splatter Castle moved to Splatter Castle: If a version is released, it should be moved to the main article namespace)
m (Using images for Controls)
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==Controls==
 
==Controls==
* Hold wiimote sideways
+
{| class="wikitable" style="text-align:left;"
* Control pad to move
+
|-
* Jump Button = 2
+
! {{WiimoteHorizontal}} !! Action
* Attack Button = 1
+
|-
* Up+Attack = Special weapon
+
| {{WiimoteDPad}} || Move
* B = Back Dash
+
|-
* Home = home menu (up/down to change, 2 to confirm choice)
+
| {{Wiimote2Button}} || Jump
 +
|-
 +
| {{Wiimote1Button}} || Attack
 +
|-
 +
| {{WiimoteDPadUp}} + {{Wiimote1Button}} || Special weapon
 +
|-
 +
| {{WiimoteBButton}} || Back Dash
 +
|-
 +
| {{WiimoteHomeButton}} || HOME menu (up/down to change, 2 to confirm choice)
 +
|}
  
 
==Development Notes==
 
==Development Notes==

Revision as of 17:36, 26 February 2009

Splatter Castle
Splatter Castle Icon.png
General
TypePlatformer
Version20090225
Links
[[here|Download]]
Source
Peripherals
Wiimote1.svg Loads files from the Front SD slot

Splatter castle is a platform game for Wii. Development is still early. Use at your own risk.

Controls

WiimoteHorizontal.svg Action
Wiimote D-Pad Move
Wiimote 2 Button Jump
Wiimote 1 Button Attack
Wiimote D-Pad Up + Wiimote 1 Button Special weapon
Wiimote B Button Back Dash
Wiimote HOME Button HOME menu (up/down to change, 2 to confirm choice)

Development Notes

Status

  • No sound yet
  • No game save function
  • Kind of short, and lacking in enemy types.
  • Enemy collisions are a little awkward.

Stuff that will be in next release

  • (TBA)

Added in v.20090225

  • Various tweaks.
  • Improved player collision with blocks.
  • New Enemies:
    • Will-O-the-Wisp
    • Turbo Zombies
  • The skeleton's bones now bounce, and there are skeletons with different weapons.
  • New Levels
  • Added lives system. If you run out of lives, you'll continue at the start of the level.
  • Item shop (WIP). For now, everything is free, and most are similar to each other.

Added in v.20090127

  • Backdash (press B)
  • Increased the size of the player and some monsters (*1.25) This will allow more detail at some point.
  • Fixed a block collision bug
  • Weapon hits (a little) more precisely
  • Fixed a bug preventing 'game over' when you die
  • Greatly reduced HP
  • Enemy: Leap Spiders
  • Boss: The Tyrant
  • Crouching attack
  • Removed a bunch of redundant stuff; this version is smaller (oops)

Ideas / Stuff I may or may not add

(If you have some ideas, feel free to put them on the talk page.)

  • More blood and gore
  • A variety of weapons for both the player and monsters
  • Item shop - buy weapons, skills
  • Save point (or room or item, etc)
  • Traps
  • Stairs, ropes, etc
  • "Rounds" for replay value. Changes based on number of times game is completed.

Screens

Title Screen I Hate Zombies The Tyrant