Difference between revisions of "Splatter Castle"
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SpiderDave (talk | contribs) m (a few notes for next release) |
SpiderDave (talk | contribs) (Updated for new release (v20090127)) |
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| desc = Castlevania style platform game | | desc = Castlevania style platform game | ||
| type = Platformer | | type = Platformer | ||
− | | version = | + | | version = 20090127 |
| download = [http://spiderdave.wikidot.com/splattercastle here] | | download = [http://spiderdave.wikidot.com/splattercastle here] | ||
| source = Nope. Maybe later. | | source = Nope. Maybe later. | ||
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}} | }} | ||
− | Splatter castle is a platform game for Wii. Development is still | + | Splatter castle is a platform game for Wii. Development is still early. Use at your own risk. |
==Controls== | ==Controls== | ||
* Hold wiimote sideways | * Hold wiimote sideways | ||
+ | * Control pad to move | ||
* Jump Button = 2 | * Jump Button = 2 | ||
* Attack Button = 1 | * Attack Button = 1 | ||
− | |||
* Up+Attack = Special weapon | * Up+Attack = Special weapon | ||
+ | * B = Back Dash | ||
* Home = home menu (up/down to change, 2 to confirm choice) | * Home = home menu (up/down to change, 2 to confirm choice) | ||
Line 30: | Line 31: | ||
===Stuff that will be in next release=== | ===Stuff that will be in next release=== | ||
+ | * Stuff. | ||
+ | ===Added in v.20090127== | ||
* Backdash (press B) | * Backdash (press B) | ||
* Increased the size of the player and some monsters (*1.25) This will allow more detail at some point. | * Increased the size of the player and some monsters (*1.25) This will allow more detail at some point. | ||
Line 39: | Line 42: | ||
* Boss: The Tyrant | * Boss: The Tyrant | ||
* Crouching attack | * Crouching attack | ||
+ | * Removed a bunch of redundant stuff; this version is smaller (oops) | ||
===Ideas / Stuff I may or may not add=== | ===Ideas / Stuff I may or may not add=== | ||
Line 53: | Line 57: | ||
==Screens== | ==Screens== | ||
[[Image:Splatter Title.png|Title Screen]] | [[Image:Splatter Title.png|Title Screen]] | ||
− | [[Image:Splatter_002.png| | + | [[Image:Splatter_002.png|The Bridge]] |
+ | [[Image:Splatter_003.png|The Tyrant]] | ||
[[category:Homebrew in Development]] | [[category:Homebrew in Development]] | ||
[[category:Homebrew using GRRLib]] | [[category:Homebrew using GRRLib]] |
Revision as of 14:11, 27 January 2009
Splatter Castle | |
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General | |
---|---|
Type | Platformer |
Version | 20090127 |
Links | |
[[here|Download]] | |
Source | |
Peripherals | |
![]() ![]() |
Splatter castle is a platform game for Wii. Development is still early. Use at your own risk.
Controls
- Hold wiimote sideways
- Control pad to move
- Jump Button = 2
- Attack Button = 1
- Up+Attack = Special weapon
- B = Back Dash
- Home = home menu (up/down to change, 2 to confirm choice)
Development Notes
Status
- No sound yet
- No game save function
- Kind of short, and lacking in enemy types.
- Enemy collisions are a little awkward.
Stuff that will be in next release
- Stuff.
=Added in v.20090127
- Backdash (press B)
- Increased the size of the player and some monsters (*1.25) This will allow more detail at some point.
- Fixed a block collision bug
- Weapon hits (a little) more precisely
- Fixed a bug preventing 'game over' when you die
- Greatly reduced HP
- Enemy: Leap Spiders
- Boss: The Tyrant
- Crouching attack
- Removed a bunch of redundant stuff; this version is smaller (oops)
Ideas / Stuff I may or may not add
(If you have some ideas, feel free to put them on the talk page.)
- More blood and gore
- A variety of weapons for both the player and monsters
- Item shop - buy weapons, skills
- Save point (or room or item, etc)
- Traps
- Stairs, ropes, etc
- "Rounds" for replay value. Changes based on number of times game is completed.