In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Splatter Castle"

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Splatter castle is a platform game for Wii.  Development is still pretty early.  Use at your own risk.
 
Splatter castle is a platform game for Wii.  Development is still pretty early.  Use at your own risk.
  
 +
==Controls==
 +
* Hold wiimote sideways
 +
* Jump Button = 2
 +
* Attack Button = 1
 +
* Control pad to move
 +
* Up+Attack = Special weapon
 +
* Home = home menu (up/down to change, 2 to confirm choice)
 +
 +
==Development Notes==
 +
===Status===
 +
* No sound yet
 +
* No game save function
 +
* Kind of short, and lacking in enemy types.
 +
 +
===Stuff that will be in next release===
 +
* Backdash (press B)
 +
* Increased the size of the player and some monsters (*1.25)  This will allow more detail at some point.
 +
* Fixed a block collision bug
 +
* Weapon hits (a little) more precisely
 +
* Fixed a bug preventing 'game over' when you die
 +
* Greatly reduced HP
 +
 +
===Ideas / Stuff I may or may not add===
 +
(If you have some ideas, feel free to put them on the talk page.)
 +
 +
* More blood and gore
 +
* A variety of weapons for both the player and monsters
 +
* Item shop - buy weapons, skills
 +
* Save point (or room or item, etc)
 +
* Traps
 +
* Stairs, ropes, etc
 +
 +
==Screens==
 
[[Image:Splatter Title.png|Title Screen]]
 
[[Image:Splatter Title.png|Title Screen]]
 
[[Image:Splatter_002.png|Screenshot]]
 
[[Image:Splatter_002.png|Screenshot]]

Revision as of 10:56, 21 January 2009

Splatter Castle
Splatter Castle Icon.png
General
TypePlatformer
Version20090118
Links
[[here|Download]]
Source
Peripherals
Wiimote1.svg Loads files from the Front SD slot

Splatter castle is a platform game for Wii. Development is still pretty early. Use at your own risk.

Controls

  • Hold wiimote sideways
  • Jump Button = 2
  • Attack Button = 1
  • Control pad to move
  • Up+Attack = Special weapon
  • Home = home menu (up/down to change, 2 to confirm choice)

Development Notes

Status

  • No sound yet
  • No game save function
  • Kind of short, and lacking in enemy types.

Stuff that will be in next release

  • Backdash (press B)
  • Increased the size of the player and some monsters (*1.25) This will allow more detail at some point.
  • Fixed a block collision bug
  • Weapon hits (a little) more precisely
  • Fixed a bug preventing 'game over' when you die
  • Greatly reduced HP

Ideas / Stuff I may or may not add

(If you have some ideas, feel free to put them on the talk page.)

  • More blood and gore
  • A variety of weapons for both the player and monsters
  • Item shop - buy weapons, skills
  • Save point (or room or item, etc)
  • Traps
  • Stairs, ropes, etc

Screens

Title Screen Screenshot