Difference between revisions of "Splatter Castle"
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SpiderDave (talk | contribs) (Added a few sections) |
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Splatter castle is a platform game for Wii. Development is still pretty early. Use at your own risk. | Splatter castle is a platform game for Wii. Development is still pretty early. Use at your own risk. | ||
+ | ==Controls== | ||
+ | * Hold wiimote sideways | ||
+ | * Jump Button = 2 | ||
+ | * Attack Button = 1 | ||
+ | * Control pad to move | ||
+ | * Up+Attack = Special weapon | ||
+ | * Home = home menu (up/down to change, 2 to confirm choice) | ||
+ | |||
+ | ==Development Notes== | ||
+ | ===Status=== | ||
+ | * No sound yet | ||
+ | * No game save function | ||
+ | * Kind of short, and lacking in enemy types. | ||
+ | |||
+ | ===Stuff that will be in next release=== | ||
+ | * Backdash (press B) | ||
+ | * Increased the size of the player and some monsters (*1.25) This will allow more detail at some point. | ||
+ | * Fixed a block collision bug | ||
+ | * Weapon hits (a little) more precisely | ||
+ | * Fixed a bug preventing 'game over' when you die | ||
+ | * Greatly reduced HP | ||
+ | |||
+ | ===Ideas / Stuff I may or may not add=== | ||
+ | (If you have some ideas, feel free to put them on the talk page.) | ||
+ | |||
+ | * More blood and gore | ||
+ | * A variety of weapons for both the player and monsters | ||
+ | * Item shop - buy weapons, skills | ||
+ | * Save point (or room or item, etc) | ||
+ | * Traps | ||
+ | * Stairs, ropes, etc | ||
+ | |||
+ | ==Screens== | ||
[[Image:Splatter Title.png|Title Screen]] | [[Image:Splatter Title.png|Title Screen]] | ||
[[Image:Splatter_002.png|Screenshot]] | [[Image:Splatter_002.png|Screenshot]] |
Revision as of 10:56, 21 January 2009
Splatter Castle | |
![]() | |
General | |
---|---|
Type | Platformer |
Version | 20090118 |
Links | |
[[here|Download]] | |
Source | |
Peripherals | |
![]() ![]() |
Splatter castle is a platform game for Wii. Development is still pretty early. Use at your own risk.
Controls
- Hold wiimote sideways
- Jump Button = 2
- Attack Button = 1
- Control pad to move
- Up+Attack = Special weapon
- Home = home menu (up/down to change, 2 to confirm choice)
Development Notes
Status
- No sound yet
- No game save function
- Kind of short, and lacking in enemy types.
Stuff that will be in next release
- Backdash (press B)
- Increased the size of the player and some monsters (*1.25) This will allow more detail at some point.
- Fixed a block collision bug
- Weapon hits (a little) more precisely
- Fixed a bug preventing 'game over' when you die
- Greatly reduced HP
Ideas / Stuff I may or may not add
(If you have some ideas, feel free to put them on the talk page.)
- More blood and gore
- A variety of weapons for both the player and monsters
- Item shop - buy weapons, skills
- Save point (or room or item, etc)
- Traps
- Stairs, ropes, etc