In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "GxGeo"

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==Development Log==
 
==Development Log==
10/11/2008 (latest)
+
11/11/2008 (latest)
 +
* Using MEM2 for loading the SOUND and GFX ROMs so some quite large ROMs will load, mslug2 included
 +
* mslug2 experiences quite a lot of slow down
 +
* A lot of ROMs are playable now, hopefully a release this weekend
 +
 
 +
10/11/2008
 
* Development continues, a major reworking of the code is under way and nearly complete.
 
* Development continues, a major reworking of the code is under way and nearly complete.
 
* Sounds works, kinda - some bugs need fixing :)
 
* Sounds works, kinda - some bugs need fixing :)

Revision as of 04:53, 12 November 2008

GxGeo
Gxgeo.png
General
Author(s)blizzo
TypeEmulation/Simulation
Links
Download
Source
Peripherals
WiiMote2.svg Loads files from the Front SD slot

GxGeo is a port of the open-source GnGeo emulator, originally coded by pepone. This is a Neo-Geo AES/MVS emulator.


Development Log

11/11/2008 (latest)

  • Using MEM2 for loading the SOUND and GFX ROMs so some quite large ROMs will load, mslug2 included
  • mslug2 experiences quite a lot of slow down
  • A lot of ROMs are playable now, hopefully a release this weekend

10/11/2008

  • Development continues, a major reworking of the code is under way and nearly complete.
  • Sounds works, kinda - some bugs need fixing :)

05/09/2008

  • Video emulation is working well now
  • Sound is on the way :D

02/09/2008

  • Small ROMs load (not enough RAM for large ones)
  • SDL to GX 90% complete - expect a preview release soon :)

01/09/2008

  • Compiled with SDL-Port, runs at a reasonable speed
  • Started SDL to GX porting :)