Difference between revisions of "GxGeo"
Jump to navigation
Jump to search
m (GxGeo moved to User:Blizzo/GxGeo: Homebrew in Development go under user's subpage) |
|||
Line 15: | Line 15: | ||
==Development Log== | ==Development Log== | ||
− | + | 10/11/2008 (latest) | |
+ | * Development continues, a major reworking of the code is under way and nearly complete. | ||
+ | * Sounds works, kinda - some bugs need fixing :) | ||
+ | |||
+ | 05/09/2008 | ||
* Video emulation is working well now | * Video emulation is working well now | ||
* Sound is on the way :D | * Sound is on the way :D |
Revision as of 03:07, 10 November 2008
GxGeo | |
![]() | |
General | |
---|---|
Author(s) | blizzo |
Type | Emulation/Simulation |
Links | |
Download | |
Source | |
Peripherals | |
![]() ![]() ![]() ![]() |
GxGeo is a port of the open-source GnGeo emulator, originally coded by pepone. This is a Neo-Geo AES/MVS emulator.
Development Log
10/11/2008 (latest)
- Development continues, a major reworking of the code is under way and nearly complete.
- Sounds works, kinda - some bugs need fixing :)
05/09/2008
- Video emulation is working well now
- Sound is on the way :D
02/09/2008
- Small ROMs load (not enough RAM for large ones)
- SDL to GX 90% complete - expect a preview release soon :)
01/09/2008
- Compiled with SDL-Port, runs at a reasonable speed
- Started SDL to GX porting :)