Difference between revisions of "TicTacToe"
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m (The image is for an other game that I will upload in a few minutes...) |
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{{Infobox homebrewapp | {{Infobox homebrewapp | ||
| title = TicTacToe | | title = TicTacToe | ||
− | | image = | + | | image = |
| desc = TicTacToe game | | desc = TicTacToe game | ||
| type = Game | | type = Game | ||
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==Coming soon== | ==Coming soon== | ||
− | Have any ideas? e-mail me at: bmic.universitando@gmail.com | + | Have any ideas ? e-mail me at: bmic.universitando@gmail.com |
Revision as of 06:02, 10 July 2008
TicTacToe | |
General | |
---|---|
Author(s) | bmic |
Type | Game |
Links | |
[[[1]|Download]] | |
[[[2]|Source]] | |
Peripherals | |
![]() ![]() |
Introduction
Made from scratch.
Details
Presently at version 1.0 of the game, the following has been implemented.
- Well made sprite
- Audio
- Fade functions on GRRLIB 3.0
The game is controlled by moving an on screen cursor.
The value under the cursor is set with "X" or "O" depending on the type of game you have chosen on menu.
If desired, the user may reset the game at any time pressing the '+' button.
Controls
Hold the Wiimote normaly.
- Directional Pad (D Pad) to control navigation
- 'home' button exit to loader (HBC)
- '1' button start game with "X"
- '2' button start game with "O"
- '+' button reset the game (exiting to menu)
- 'A' button mark the cell.
Credits
Credit where credit is due..
Everybody in the homebrew scene
libraries used
- libogc/libfat
- pngu/libpng
- GRRLIB
Photoshop was used to create all graphics.
devkitPro was used to build the program.
Coming soon
Have any ideas ? e-mail me at: bmic.universitando@gmail.com