In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Simon"

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! Button !! Action
 
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| [[Image:ButtonRight.png|20px]] || Red
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| {{WiimoteDPadRight}} || Red
 
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| [[Image:ButtonDown.png|20px]] || Green
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| {{WiimoteDPadDown}} || Green
 
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| [[Image:ButtonLeft.png|20px]] || Blue
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| [[Image:ButtonUp.png|20px]] || Yellow
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Revision as of 16:03, 5 July 2008

Simon
Simon-picture-small.jpg
General
Author(s)teknecal
TypeGame
Links
[[Simon v0.3|Download]]
Source
Peripherals
Wiimote1.svg

Simon, everyone's favourite memory game makes it to the Nintendo Wii. Youtube Video

Usage

Run the included ELF with your favourite method to boot homebrew. Uses the Wiimote Controller.

Use the Wiimote as below & rotate 45 degrees clockwise (you'll get the hang of it).

[ + - - oo]


Button Action
Wiimote D-Pad Right Red
Wiimote D-Pad Down Green
Wiimote D-Pad Left Blue
Wiimote D-Pad Up Yellow

History

5 June 2008 (v0.3) - Now uses the Wiimote

3 June 2008 (v0.2) - Added graphics and sound

30 May 2008 (v0.1) - Initial Release

Notes

In the main screen, use up and down to increase / decrease the animation speed. Source code is included :)

Credits

Uschghost - Used your snake source to start off v0.2 as it was a fine example of a game that had graphics and sound

jeff@xgenus.com - Used your Bmp2Gc application

Paul (www.neave.com) - Used images/sounds from your simon game


Simon was written in C using devkitPPC r15 and LibOGC with Wiiuse.