Difference between revisions of "Simon"
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− | {{Infobox | + | {{Infobox homebrew |
| title = Simon | | title = Simon | ||
− | | image = [[ | + | | image = [[File:Simon-picture-small.jpg]] |
− | + | | type = other game | |
− | | type = | + | | author = [[User:Teknecal|teknecal]] |
− | | author = [ | + | | download = https://web.archive.org/web/20151009055615/https://www.codemii.com/wiihomebrew/simon_v0.3.zip |
− | + | | source = Included | |
− | | download = | ||
− | | source = | ||
| peripherals = {{Wiimote1}} | | peripherals = {{Wiimote1}} | ||
+ | | hbb = yes | ||
}} | }} | ||
'''Simon''', everyone's favourite memory game makes it to the Nintendo Wii. [http://www.youtube.com/watch?v=LoFfY227fik Youtube Video] | '''Simon''', everyone's favourite memory game makes it to the Nintendo Wii. [http://www.youtube.com/watch?v=LoFfY227fik Youtube Video] | ||
− | ==Usage== | + | == Usage == |
Run the included ELF with your favourite method to boot homebrew. | Run the included ELF with your favourite method to boot homebrew. | ||
Uses the Wiimote Controller. | Uses the Wiimote Controller. | ||
− | Use the Wiimote | + | Use the Wiimote like this: {{WiimoteHorizontal}} & rotate 45 degrees clockwise (you'll get the hang of it). |
− | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! {{WiimoteHorizontal}} !! Action | ||
+ | |- | ||
+ | | {{WiimoteDPadRight}} || Red | ||
+ | |- | ||
+ | | {{WiimoteDPadDown}} || Green | ||
+ | |- | ||
+ | | {{WiimoteDPadLeft}} || Blue | ||
+ | |- | ||
+ | | {{WiimoteDPadUp}} || Yellow | ||
+ | |} | ||
− | + | == History == | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==History== | ||
5 June 2008 (v0.3) | 5 June 2008 (v0.3) | ||
- Now uses the Wiimote | - Now uses the Wiimote | ||
Line 39: | Line 41: | ||
- Initial Release | - Initial Release | ||
− | ==Notes== | + | == Notes == |
In the main screen, use up and down to increase / decrease the animation speed. | In the main screen, use up and down to increase / decrease the animation speed. | ||
Source code is included :) | Source code is included :) | ||
− | ==Credits== | + | == Credits == |
Uschghost - Used your snake source to start off v0.2 as it was a fine example of | Uschghost - Used your snake source to start off v0.2 as it was a fine example of | ||
a game that had graphics and sound | a game that had graphics and sound | ||
Line 52: | Line 54: | ||
− | Simon was written in C using | + | Simon was written in C using devkitPPC r15 and LibOGC with Wiiuse. |
Latest revision as of 06:40, 21 August 2022
Simon | |
![]() | |
General | |
---|---|
Author(s) | teknecal |
Type | Other game |
Links | |
Download | |
Source | |
Downloadable via the Homebrew Browser | |
Peripherals | |
![]() |
Simon, everyone's favourite memory game makes it to the Nintendo Wii. Youtube Video
Usage
Run the included ELF with your favourite method to boot homebrew. Uses the Wiimote Controller.
Use the Wiimote like this: & rotate 45 degrees clockwise (you'll get the hang of it).
![]() |
Action |
---|---|
![]() |
Red |
![]() |
Green |
![]() |
Blue |
![]() |
Yellow |
History
5 June 2008 (v0.3) - Now uses the Wiimote
3 June 2008 (v0.2) - Added graphics and sound
30 May 2008 (v0.1) - Initial Release
Notes
In the main screen, use up and down to increase / decrease the animation speed. Source code is included :)
Credits
Uschghost - Used your snake source to start off v0.2 as it was a fine example of a game that had graphics and sound
jeff@xgenus.com - Used your Bmp2Gc application
Paul (www.neave.com) - Used images/sounds from your simon game
Simon was written in C using devkitPPC r15 and LibOGC with Wiiuse.