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Difference between revisions of "OpenBOR"

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{{Infobox homebrew
 
{{Infobox homebrew
 
| title      = OpenBOR
 
| title      = OpenBOR
 +
| image      = [[File:OpenBOR_Icon_128x128.png]]
 
| type        = game engine
 
| type        = game engine
| author      = Kungpow, nuvalo
+
| author      = SX, [[User:Plombo|Plombo]] and [[User:Msmalik681|Msmalik681]]
| version    = 1
+
| version    = v3.0 Build 6385
| download    = http://destinyrevival.sailormoon.cc/node/39
+
| download    = https://github.com/DCurrent/openbor/releases/download/v6385/OpenBOR.v3.0.Build.6385.7z
| peripherals = {{Wiimote1}} {{GCNController}} {{FrontSD}}
+
| source      = https://github.com/DCurrent/openbor
 +
| peripherals = {{Wiimote4}} {{Nunchuk}} {{ClassicController}} {{GCNController}} {{FrontSD}} {{FrontSDHC}} {{USBMSD}}
 +
| hbb        = yes
 
}}
 
}}
 
+
This is an official port of the OpenBOR (aka Beats of Rage) beat em up game engine to the Wii. The initial port was done by SX and the current maintainer is [[User:Plombo|Plombo]] and [[User:Msmalik681|Msmalik681]].
This is an unofficial port of the Beats of Rage beat em up game engine to the Wii by Kungpow. It comes packaged with Code Name: Sailor V.  
 
An official port of the engine is underway at LavaLit.com.
 
  
 
== Instructions ==
 
== Instructions ==
  
*Wii, homebrew enabled with Homebrew Channel
+
* Download the latest Wii release from http://www.chronocrash.com/forum/index.php?board=25.0 (or search for openbor on github), from the Homebrew Browser, or from the download link in the information box. (Hassle-free registration is required to download from LavaLit.) If you're not using the Homebrew Browser, extract the OpenBOR or WII/OpenBOR folder in the archive to the apps folder on your SD card, so that the executable and the folders that go with it are under sd:/apps/OpenBOR. As of build 6385 Openbor can be loaded from SD or USB and support added for Wii-U Pro Controller.
*Gamecube Controller(s)
+
* Download mods from www.Chronocrash.com website and put the .PAK files in the Paks folder. Some of the most popular mods are:
*SD Card
+
** Beats of Rage (the original game) by [http://senileteam.com Senile Team]
 
+
** Art of Fighting: Beats of Rage Remix III by Mr.
Extract the contents of the archive file to your SD card exactly as they are. In the OpenBoR folder, drop your mods into the Paks folder.
+
** NightSlashersX by BonusJZ
When you start up the HBC, you'll see an icon with Sailor V on it that reads "Code Name Sailor:V" on top and "Open Beats of Rage" on the bottom. Start that up and then it'll bring you to the main menu to pick your mod. Press A on the one you want and it'll load up.
+
* Launch OpenBOR from the Homebrew Channel, select a mod, and play!
  
 
== Controls ==
 
== Controls ==
=== In Game (by default) ===
+
These are the default controls.  They can be changed in the Options menu, accessed from the main menu or by pressing {{WiimoteMinusButton}} or {{GCRTrigger}} while the game is paused.
*B - Jump
+
{| class="wikitable" style="text-align: center;"
*A - Attack
+
|-
*X - Special
+
! Action !! {{WiimoteHorizontal}} !! {{Nunchuk}} !! {{ClassicController}} !! {{GCNController}}
*Start - Enter (To Navigate through the screens)
+
|-
 +
| Start/Pause || {{WiimotePlusButton}} || || {{ClassicPlusButton}} || {{GCStartButton}}
 +
|-
 +
| Move || {{WiimoteDPad}} || {{NunchukControlStick‎}} || {{ClassicDPad}} or {{ClassicLControlStick‎}} || {{GCDPad}} or {{GCControlStick}}
 +
|-
 +
| Attack 1 || {{Wiimote1Button}} || || {{ClassicAButton}} || {{GCAButton}}
 +
|-
 +
| Attack 2<br />(rarely used) || {{WiimoteAButton}} || || {{ClassicYButton}} || {{GCXButton}}
 +
|-
 +
| Attack 3<br />(rarely used) || || {{NunchukZButton}} || {{ClassicLTrigger}} || {{GCLTrigger}}
 +
|-
 +
| Attack 4<br />(rarely used) || || {{NunchukCButton}} || {{ClassicRTrigger}} || {{GCRTrigger}}
 +
|-
 +
| Special Attack || {{WiimoteBButton}} || || {{ClassicXButton}} || {{GCYButton}}
 +
|-
 +
| Jump || {{Wiimote2Button}} || || {{ClassicBButton}} || {{GCBButton}}
 +
|-
 +
| Back<br />(for certain menus) || {{WiimoteHomeButton}} || || {{ClassicHomeButton}} || {{GCZButton}}
 +
|-
 +
| Screenshot || {{WiimoteMinusButton}} || || {{ClassicMinusButton}} || {{GCRTrigger}}
 +
|}
  
== Known Issues ==
+
== Version History ==
* GameCube D-Pad Not Working (Uses Analog Stick)
+
* '''v3.0.6385''':
* Wiimote not fully supported (Take Batteries out so that Wii-Linux discovers it)
+
** Msmalik681 added loading from USB support and video scale fix everything will fit in the screen.
* Modules that use widescreen crash engine (ie. Golden Axe Remake)
+
** Demothens added support for Wii-U Pro Controller.
* Modules that use script with combostep in it crash engine (ie. Golden Axe Remake)
+
* '''v3.0.2836''':
* When the engine starts, the sound engine starts at 11khz, 8bit mono, which makes the sound staticy
+
** Significantly improved performance due to further video optimizations by Plombo.
* Have to reset sound engine and restart OpenBoR before the sound issue is fixed.
+
** You can now choose in the video options whether to preserve the aspect ratio (using black bars) or stretch the picture to the screen ignoring aspect ratio.
 +
* '''v3.0.2818''': Several important changes by Plombo:
 +
** Widescreen (480x272) mods supported.
 +
** Widescreen (16:9) displays supported without stretching.
 +
** No aspect ratio distortion with any mod regardless of display. Horizontal/vertical black bars are used when needed.
 +
** Can now be run from a USB flash drive or FAT32-formatted USB hard drive.
 +
** OpenBOR no longer depends on SDL Wii. All I/O handling is done natively through libogc.
 +
** Performance boost due to using GX directly for video instead of going through SDL.
 +
* '''v3.0.2726''': Improved memory usage; implemented by SX for all platforms, including Wii.
 +
* '''v3.0.2645''': Numerous control fixes by Plombo, who by this point had become the maintainer of the Wii port.
 +
* '''v3.0.2615''': Sound and control fixes by SX.
 +
* '''v3.0.2603''': First stable Wii release by SX.
  
 +
== Screenshots ==
 +
<gallery perRow="3" style="text-align:center;" widths="200px" heights="150px">
 +
File:BeatsofRage01.png|Beats of Rage - title screen
 +
File:BeatsofRage03.png‎|Beats of Rage - gameplay
 +
File:BeatsofRage04.png|Beats of Rage - gameplay
 +
File:BOR_RoD_Red_Player_Select.png|Rhythm of Destruction Red Edition - player select
 +
File:BOR_RoD_Green03.png|Rhythm of Destruction Green Edition - gameplay
 +
File:ATaleofVengence03.png|A Tale of Vengeance - gameplay
 +
</gallery>
 +
<gallery perRow="2" style="text-align:center;" widths="311px" heights="175px">
 +
File:AOF-BORR_1.gif|Art of Fighting: Beats of Rage Remix III - gameplay
 +
File:AOF-BORR_2.gif|Art of Fighting: Beats of Rage Remix III - gameplay
 +
</gallery>
  
 
+
== Known Issues ==
== Mods ==
+
* Pressing Up on the Classic Controller D-pad in the mod selection menu does nothing. It works fine in-game, and the analog stick works fine both in the menu and in-game.
<div align = "right">
+
* Pressing the RESET button on the Wii causes a code dump.
[[File:Cnsv.png]]
+
* Some special move when performed facing left will cause player to move in the opposite direction.
{{GCNController}}
 
{{FrontSD}}
 
</div>
 
=== Code Name: Sailor V ===
 
=== Info ===
 
Code Name: Sailor V is a BOR game released by Kungpow along with the first release of OpenBOR for Wii. It is based on the manga released in 1993.
 
 
 
=== Story ===
 
"Before the time of Sailor Moon and the Sailor Senshi, there was only one..."
 
Join Katarina and Minako Aino, also known as Sailor V, on their quest to bring down the Dark Agency, a group set on total global domination.
 
Armed with Love and Beauty on one end of the spectrum and Weaponry on the other, this will prove to be a fast paced, yet challenging gaming experience for every gamer out there.
 
 
 
=== Features ===
 
* 2 Players, 2 Secret Characters
 
* 3 Modes (4 Modes, 1 extra on Dreamcast and Wii Releases)
 
* Fully Voiced Cutscenes/Animations
 
* Katarina features a weapon system based on MP
 
* Special Button fires weapon
 
* Specialized Enemy AI
 
* Specialized Boss AI
 
 
 
=== Special Moves ===
 
'''Sailor V - Minako Aino'''
 
*Special Button = Sacred Crescent Shower
 
*F,F = Run
 
*D,D or U,U = Rolling Dodge
 
*F,F + A (While Running) = Sailor V Kick
 
*D,U + A = V Knee Uppercut
 
*D,F + A = V Kick Combo
 
*Hold A for 5 Seconds = V Boomerang
 
 
 
'''Katarina - Interpol Officer'''
 
*Special Button = Spinning Kick
 
*F,F = Run
 
*D,D or U,U = Rolling Dodge
 
*F,F + A (While Running = Shoulder Lunge
 
*D,U + A (While holding weapon) = Spinning Kick
 
*Special Button (While holding weapon = Fire Weapon
 
*Hold A for 5 Seconds = Baton Toss
 
  
 
== External Links ==
 
== External Links ==
* http://destinyrevival.sailormoon.cc/node/39: Destiny Revival's Code Name: Sailor V Download Page
+
* http://www.chronocrash.com - OpenBOR Official Site
* http://tehskeen.com/forums/showthread.php?t=10192: Release/discussion thread
 
* http://www.youtube.com/watch?v=MRqPg8TMSjc: Code Name: Sailor V Youtube Trailer
 

Latest revision as of 11:34, 11 August 2018

OpenBOR
OpenBOR Icon 128x128.png
General
Author(s)SX, Plombo and Msmalik681
TypeGame engine
Versionv3.0 Build 6385
Links
Download
Source
Downloadable via the Homebrew Browser
Peripherals
Wiimote4.svg Nunchuck alternative.svg ClassicController.svg GameCube Controller Loads files from the Front SD slot Loads files from SDHC cards in the Front SD slot USB mass storage device

This is an official port of the OpenBOR (aka Beats of Rage) beat em up game engine to the Wii. The initial port was done by SX and the current maintainer is Plombo and Msmalik681.

Instructions

  • Download the latest Wii release from http://www.chronocrash.com/forum/index.php?board=25.0 (or search for openbor on github), from the Homebrew Browser, or from the download link in the information box. (Hassle-free registration is required to download from LavaLit.) If you're not using the Homebrew Browser, extract the OpenBOR or WII/OpenBOR folder in the archive to the apps folder on your SD card, so that the executable and the folders that go with it are under sd:/apps/OpenBOR. As of build 6385 Openbor can be loaded from SD or USB and support added for Wii-U Pro Controller.
  • Download mods from www.Chronocrash.com website and put the .PAK files in the Paks folder. Some of the most popular mods are:
    • Beats of Rage (the original game) by Senile Team
    • Art of Fighting: Beats of Rage Remix III by Mr. Q®
    • NightSlashersX by BonusJZ
  • Launch OpenBOR from the Homebrew Channel, select a mod, and play!

Controls

These are the default controls. They can be changed in the Options menu, accessed from the main menu or by pressing Wiimote - Button or GameCube R Trigger while the game is paused.

Action WiimoteHorizontal.svg Nunchuck alternative.svg ClassicController.svg GameCube Controller
Start/Pause Wiimote + Button Classic + Button GameCube START Button
Move Wiimote D-Pad Nunchuck Control Stick Classic D-Pad or Classic Left Control Stick GameCube D-Pad or GameCube Control Stick
Attack 1 Wiimote 1 Button Classic a Button Gamecube A Button
Attack 2
(rarely used)
Wiimote A Button Classic y Button Gamecube X Button
Attack 3
(rarely used)
Nunchuck Z Button Classic L Trigger GameCube L Trigger
Attack 4
(rarely used)
Nunchuck C Button Classic R Trigger GameCube R Trigger
Special Attack Wiimote B Button Classic x Button Gamecube Y Button
Jump Wiimote 2 Button Classic b Button Gamecube B Button
Back
(for certain menus)
Wiimote HOME Button Classic HOME Button GameCube Z Button
Screenshot Wiimote - Button Classic - Button GameCube R Trigger

Version History

  • v3.0.6385:
    • Msmalik681 added loading from USB support and video scale fix everything will fit in the screen.
    • Demothens added support for Wii-U Pro Controller.
  • v3.0.2836:
    • Significantly improved performance due to further video optimizations by Plombo.
    • You can now choose in the video options whether to preserve the aspect ratio (using black bars) or stretch the picture to the screen ignoring aspect ratio.
  • v3.0.2818: Several important changes by Plombo:
    • Widescreen (480x272) mods supported.
    • Widescreen (16:9) displays supported without stretching.
    • No aspect ratio distortion with any mod regardless of display. Horizontal/vertical black bars are used when needed.
    • Can now be run from a USB flash drive or FAT32-formatted USB hard drive.
    • OpenBOR no longer depends on SDL Wii. All I/O handling is done natively through libogc.
    • Performance boost due to using GX directly for video instead of going through SDL.
  • v3.0.2726: Improved memory usage; implemented by SX for all platforms, including Wii.
  • v3.0.2645: Numerous control fixes by Plombo, who by this point had become the maintainer of the Wii port.
  • v3.0.2615: Sound and control fixes by SX.
  • v3.0.2603: First stable Wii release by SX.

Screenshots

Known Issues

  • Pressing Up on the Classic Controller D-pad in the mod selection menu does nothing. It works fine in-game, and the analog stick works fine both in the menu and in-game.
  • Pressing the RESET button on the Wii causes a code dump.
  • Some special move when performed facing left will cause player to move in the opposite direction.

External Links