Difference between revisions of "LibNoise"
Jump to navigation
Jump to search
(←Created page with '{{Infobox development tools | title = libNoise | image = File:libNoise_logo.png | type = framework library | portedby = Myrkr | contri...') |
BeReDeZeBe (talk | contribs) |
||
(8 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
| title = libNoise | | title = libNoise | ||
| image = [[File:libNoise_logo.png]] | | image = [[File:libNoise_logo.png]] | ||
− | | type = | + | | type = library |
| portedby = [[User:Myrkr|Myrkr]] | | portedby = [[User:Myrkr|Myrkr]] | ||
− | + | | version = 0.1 | |
− | | version = | + | | licence = LGPL |
− | | licence = | + | | download = http://scwii.googlecode.com/files/libnoise.zip |
− | | download = http:// | ||
| source = http://code.google.com/p/scwii/source/browse/#svn/trunk/libnoise | | source = http://code.google.com/p/scwii/source/browse/#svn/trunk/libnoise | ||
| website = http://libnoise.sourceforge.net/ | | website = http://libnoise.sourceforge.net/ | ||
− | |||
}} | }} | ||
+ | '''libNoise''' generates coherent noise. [[Map Maker]] is similar, but uses a diamond square algorithm. It has not been rigorously tested, but most things that don't involve file reading/writing should work. I really only changed the makefile. | ||
− | + | It has also been ported to [http://www.big-black-block.com/index.php?option=com_content&view=article&id=25&Itemid=21&b1081adb7c6b058153fc6ad76eb00193=eb3cafad97e5cb396feb8959d9265346 XNA]. A [http://vimeo.com/9487881 video with libnoise xna]. | |
− | + | The quartz composer plugin ([http://kineme.net/release/Texture/0.5 Leopard], [http://kineme.net/release/Texture/0.4 Tiger]) can be useful for trying module compositions without recompiling a program. | |
− | |||
− | The quartz composer plugin ( | ||
===Demo=== | ===Demo=== | ||
− | * | + | *[http://scwii.googlecode.com/files/libnoise.zip download] |
− | The libNoise demo program creates | + | The libNoise demo program creates terrain using perlian noise, and renders it using noise utils. Noise utils is not part of the library. The source is included in the library download. Nunchuk c + analog stick changes lighting. Wii remote A generates a new random landscape. |
===References=== | ===References=== | ||
− | * | + | *[http://libnoise.sourceforge.net/tutorials/index.html Tutorial] |
− | * | + | *[http://libnoise.sourceforge.net/docs/index.html Documentation] |
− | * | + | *[http://www.noisemachine.com/talk1/ Noise presentation by Tom Perlian] |
− | * | + | *[http://freespace.virgin.net/hugo.elias/models/m_perlin.htm An explanation] |
+ | |||
+ | == Media == | ||
+ | |||
+ | === Demo === | ||
+ | <youtube valign="top" align="left">3DKzJV3zHJM</youtube> | ||
+ | {{clear}} | ||
+ | <br /> |
Latest revision as of 21:41, 16 October 2013
libNoise | |
![]() | |
General | |
---|---|
Ported by | Myrkr |
Type | Library |
Version | 0.1 |
Licence | LGPL |
Links | |
Download | |
Website | |
Source |
libNoise generates coherent noise. Map Maker is similar, but uses a diamond square algorithm. It has not been rigorously tested, but most things that don't involve file reading/writing should work. I really only changed the makefile.
It has also been ported to XNA. A video with libnoise xna.
The quartz composer plugin (Leopard, Tiger) can be useful for trying module compositions without recompiling a program.
Demo
The libNoise demo program creates terrain using perlian noise, and renders it using noise utils. Noise utils is not part of the library. The source is included in the library download. Nunchuk c + analog stick changes lighting. Wii remote A generates a new random landscape.
References
Media
Demo