Wiibreaker
WiiBreaker | |
General | |
---|---|
Author(s) | Arikado |
Type | Arcade game |
Version | 0.5 |
Links | |
Download | |
Source | |
Downloadable via the Homebrew Browser | |
Peripherals | |
Wiibreaker is a simple brickbreaker because it came to my attention that there were no brickbreaker games out for Wii homebrew. Thus, I have created WiiBreaker.
It has three modes.
Once the ball falls below the screen 3 times, you lose.
Installation
Extract the .zip directly to the inside of your apps folder
THIS GAME IS ONLY COMPATIBLE WITH THE WIIMOTE, NUNCHUK, CLASSIC CONTROLLER, BALANCE BOARD, HOMEBREW CAHNNEL, AND FRONT SD LOADER!!!
Controls
Menu
// | Action |
---|---|
/ | Move pointer |
/ | Change what the pointer's pointing at |
In game
Action | ||||
---|---|---|---|---|
or | / or | Shift body to left & right | Move paddle |
NOTE: If using the Wii Balance Board, pause the game if you feel unbalanced.
Level Editor Control Scheme
Action | |
---|---|
Pick up brick | |
Drop brick | |
Save Pattern | |
Load Pattern | |
Choose color for selected brick | |
+ | Reset Bricks |
Play Pattern |
General
/ | Action |
---|---|
Pause game | |
Return to Menu/Loader | |
Turn off the Wii |
User Generated Backgrounds
Since the 0.3 release, players have been able to enable backgrounds as they play. However, I think the game is best played with a background you made.
Heres how to make and use your own:
Make a .png image with the dimensions 640x480
Save it as either background1.png, background2.png, or background3.png.
Put the image into the data folder in the WiiBreaker folder.
Make sure you get rid of or change the name of the existing image you are replacing.
How to use someone elses backgrounds
If you want to use someone elses backgrounds put them into the data folder in the WiiBreaker folder, making sure to replace the existing background images with them.
Its that easy everyone.
Download Skinned Versions of WiiBreaker
Phanto Edition by drchink - Download
Level Editor
Making your own levels with the level editor will save them as the file pattern1.pattern Feel free to distribute them to your friends for them to play.
NOTE: You can only have one pattern file (named pattern1.pattern) in your data folder at a time. Future releases may increase the available number of pattern files.
Design Document
I have included a design document in the .zip just for fun. It has everything that I would like to be included in the final release.
Version History
0.5 - Ball now moves in 12 directions instead of 4 - 3 distinct modes (Brickbreaker, WiiBreaker, Level Editor) - A little bit of "new" artwork - Each control scheme tweaked (based on feedback from people) - 2 Tracks of Background Music - Highscore system changed to compensate the new modes (except level editor) - Highscores are now saved
0.3 - All of the artwork, including the icon, has been redone by Azza123 - Bricks are randomly assigned different colors - Signifigant changes to the overall game - SDHC Support - Power Button Support - Bug Fixes - User Generated Backgrounds - IR Sensor Control Scheme - A far better menu (font support and its sorta interactive) - Pause Feature - Balance Board Control Scheme - Sound Support (sucks, but its there and turned off by default) - 1 Highscore for each control scheme
0.2 - All Collision Detection Problems Fixed - Highscoring - Nunchuk Support - Classic Controller Support - Only rumbles when expansion controllers are not plugged in - HBC 9 Support
0.1 - First private and public release.
Screenshots
Screenshots taken by Jeff1991.
Donations
You can donate to Arikado using the ChipIn widget on my blog : http://arikadosblog.blogspot.com