User talk:Aksommerville

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No problem. And keep on making great homebrew! :) Felix123 16:55, 16 April 2008 (PDT)


You've got a pretty good version going on here! I like that I don't have to do the hold 1+2 thing to connect. Although I can't get screenshots to work, but I must be doing something wrong. Also, why did you map the Start and Select buttons opposite from every other version? That's just going to throw me off. --Phred 02:42, 2 July 2008 (CEST)

In fact, while I thought I did everything right, the Snapshot deal doesn't seem to work at all. Nothing happens... --Phred 04:44, 2 July 2008 (CEST)

I cant get your new version fceu ultra (20080712) to work properly the (demo) rom appears I hit home then I get something that looks like a interface with missing parts and text. July 24 08 By Brainy142 Ps. Your older version works great. pps. your new interface looks like it's good.

Maybe it's a problem loading the files? There should be /apps/fceu on the SD card. I'm working on a completely new thing now -- FCEU, Snes9x, and GenPlus all with one interface. (Hopefully an interface that works, this time!) :) -aksommerville

Hmm... Interesting... Are you going to use snes9x 1.50 of 1.43? Imagine having netplay or something...- Brainy142

Netplay would be so cool, it hurts! -ak

If you want 1.50, you can use the open source emulator by michniewski link:

I hope you all in one emulator works out- Brainy142

Can you please remake the motion control version of fceu to support zipped roms as that version is SOOOO fun

Oh wow, I can't believe anyone actually used it! :) Ha ha, yeah my next version will definitely support both zip and motion-control. Also, expect it to take FOREVER...... I've been so terribly slow about this. -ak

Ya I LOVE that emulator its awesome viva motion control!! - Brainy142

Hey, AK! I must say that I really miss your version of FCEU for the sole purpose of Screenshots! It hasn't worked for me for months. I'm guessing changes to the Homebrew Channel have rendered it not working? Anyway, if you get it working again, I'd be thrilled as I was using the screenshot feature to blog pictures at Hope to see a new version soon! --Wilef 00:22, 2 October 2009 (UTC)

well, i've pretty much given up on it. maybe i'll take it up again sometime... Lately, I'm playing with a modified Xbox joystick and I'd really like to patch that into FCEU. So.... who knows? Hmm, saving states to an Xbox memory card? I almost *need* to do that.... -ak

FCEU Famicom Disk support?

I wanted to ask if you had any plans to include support for the disk system that was released on famicom? It has many great games and is supported on the pc editions of FCEU. -corey89

P I'd never even heard of it! If it's supported in FCEU, I'll definitely be taking a look at it. Extra peripherals, state saving, and netplay are huge priorities for my next release. BTW, don't hold your breath -- I'm doing a lot of GX experimenting right now, kind of off on a tangent. But yeah, I'll look into the famicom disk sooner or later. :) -aksommerville

That's good to hear, Famicom Disk System has some amazing games, and has some extra channels for music so has some known games with different soundtracks, it's a much needed feature for the emulator. Do you have any plans for other emulators, maybe for Commodore or Amiga, which haven't been picked up yet? -corey89

Commodore would be really cool, but I'd have to find some source. Amiga, don't count on it (I've never used one, so it's not all that interesting personally). Mostly I'm looking to get NES, SNES, GameBoy, and Genesis. Hehe, and even that is probably more than I can handle. :) -aksommerville

Frodo is an opensource Commodore 64 emu, it's been ported to other platforms - corey89

netplay!!! *faints* *gets up* *laughs at friend that doesn't have to HBC* *holds breath for beta*- Brainy142

Any progress on your FCEU? michniewski just released a new great version of SNES9xGX so having a new update on NES would be awesome to go along with it! -corey89

Nothing at the moment, and don't hold your breath either. I'm writing, then rewriting, then rewriting again my foundation classes for Wii. I've got some pretty cool stuff going so far, like USB and bluetooth joysticks, but everything's in pieces right now. (I'm on holiday for the next two weeks, so I'm coding furiously!) Hopefully some results this month......

Have a good holiday :D