User:Whodares/WiiBASIC
		
		
		
		
		
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| This application has not been updated in some time and may be abandoned or discontinued. | 
| WiiBASIC | |
| General | |
|---|---|
| Author(s) | WhoDares | 
| Type | Utility | 
| Version | 0.2 | 
| Peripherals | |
|          | |
About
A BASIC system for the Wii, comprising of-
- A BASIC interpreter
- Language extensions for Wii related features
- A development IDE
Current Status
After testing BSCRIPT, we found some flaws with the interpreter, and I am currently looking into other open source interpreters, and even the possibility of writing my own.
Testing
Testers (with my thanks): AerialX
If you would like to help testing, please feel free to contact me. See my page for contact info
Screenshots
Example (Simple using BSCRIPT version)
wiimote_ir(1)
print ""
print "Welcome to the WiiBASIC example"
print "-------------------------------"
wiimote_check
wiimote_irx(1)
while wiimote_btnheld(1, 128) = 0
 wiimote_check
 xloc = wiimote_irx(1) / 16
 yloc = wiimote_iry(1) / 16
 if xloc < 0 then
  xloc = 0
 endif
 if yloc < 0 then
  yloc = 0
 endif
 cursor(xloc, yloc)
 print "X"
wend
cls
for i = 1 to 28
 cursor(1, 3)
 print ""
 print right$("Thank you for using WiiBASIC", i)
 print right$("----------------------------", i)
 for r = 1 to 600
  l = 0
 next
next
for i = 1 to 1000
 l = 0
next
Example (Snake by AerialX, using BSCRIPT version)
Sample game coded by AerialX. Was a great demo for showing speed and a good test of the language. Also shows the interpreter needs work before it will be of any real use. Watch this space

