Title metadata
Title metadata (aka TMD) is a format used to store information about a title and all its installed contents, including which contents they consist of and their SHA1 hashes.
TMDs seem to have been originally intended to all be stored in /title/00000001/00000002/data/tmds.sys, much like ticket.sys on the iQue Player; on release consoles, most TMDs are still stored there, but the TMD files actually used are stored in separate title.tmd files.
Structure
Signed blob header
| Absolute offset | Length | Description | 
|---|---|---|
| 0x000 | 4 | Signature type (always 0x10001 for RSA-2048 w/ SHA-1) | 
| 0x004 | 256 | Signature covering the main header as well as all CMDs | 
| 0x104 | 60 | Padding for 64-byte alignment | 
Main header
| Absolute offset | Length | Description | 
|---|---|---|
| 0x140 | 64 | Certificate issuer | 
| 0x180 | 1 | Version | 
| 0x181 | 1 | ca_crl_version | 
| 0x182 | 1 | signer_crl_version | 
| 0x183 | 1 | Is vWii (1 for vWii titles, 0 for normal titles) | 
| 0x184 | 8 | System Version (the IOS that the title needs, Set to 0 for IOS itself. For the boot2, this is identical to the boot2 version.) | 
| 0x18C | 8 | Title ID | 
| 0x194 | 4 | Title type | 
| 0x198 | 2 | Group ID | 
| 0x19A | 2 | Zero | 
| 0x19C | 2 | Region (0: Japan, 1: USA, 2: Europe, 3: Region Free, 4: Korea) | 
| 0x19E | 16 | Ratings | 
| 0x1AE | 12 | Reserved | 
| 0x1BA | 12 | IPC Mask | 
| 0x1C6 | 18 | Reserved | 
| 0x1D8 | 4 | Access rights (flags for DVD-video access and full PPC hardware access) | 
| 0x1DC | 2 | Title version | 
| 0x1DE | 2 | Number of contents (nbr_cont) | 
| 0x1E0 | 2 | boot index (content index for boot file. For Broadway titles, this is typically the NAND Boot Program. For Starlet titles, this is the main binary with the kernel/ES/FS, or the single binary for monolithic IOSes) | 
| 0x1E2 | 2 | Minor version (unused - the term typically refers to the lower half of the main version instead) | 
Content metadata (CMD)
Following the main header (starting at offset 0x1E4) is a list of CMDs (one per content).
| Offset | Length | Description | 
|---|---|---|
| 0x00 | 4 | Content ID | 
| 0x04 | 2 | Index | 
| 0x06 | 2 | Type (0x0001: Normal, 0x4001: DLC, 0x8001: Shared) | 
| 0x08 | 8 | Size | 
| 0x10 | 20 | SHA1 hash | 
Certificates
| Offset | Length | Description | 
|---|---|---|
| 0x000 | 4 | Signature type | 
| 0x004 | 256 | Signature | 
| 0x104 | 64 | Issuer | 
| 0x124 | 4 | Public Key Type | 
| 0x128 | 64 | Name | 
| 0x12C | 4 | Date | 
| 0x16C | Public Key | 
Example code application
 typedef unsigned char  u8;
 typedef unsigned short u16;
 typedef unsigned int   u32; 
/* On a 32bit system, long is only 4 bytes- use long long instead */
 typedef unsigned long u64; typedef struct {
   u32 cid;		// content id
   u16 index;		// # number of the file
   u16  type;		// normal: 0x0001; dlc: 0x4001; shared: 0x8001
   u64 size;
   u8  hash [20]; 		//  SHA1 hash content
 } content_record; 			// size: 0x24 bytesenum sig_type {
  RSA_2048 = 0x00010001,
  RSA_4096 = 0x00010000
};
// High 32 bits of the title ID
enum title_type : u32 {
  System = 0x00000001,
  Game = 0x00010000,
  Channel = 0x00010001,
  SystemChannel = 0x00010002,
  GameWithChannel = 0x00010004,
  DLC = 0x00010005,
  HiddenChannel = 0x00010008,
};
// title_type (offset 0x194)
enum title_flags {
  // All official titles have this flag set.
  Default = 0x1,
  Unknown_0x4 = 0x4,
  // Used for DLC titles.
  Data = 0x8,
  Unknown_0x10 = 0x10,
  // Seems to be used for WFS titles.
  Maybe_WFS = 0x20,
  Unknown_CT = 0x40,
}; typedef struct {
        u32 sig_type; 
        u8 sig[256];
        u8 fill1[60];
        u8 issuer[64]; // Root-CA%08x-CP%08x
        u8 version;
        u8 ca_crl_version;
        u8 signer_crl_version;
        u8 vwii;
        u64 sys_version;
        u64 title_id;
        u32 title_type;
        u16 group_id; // publisher
        u8 reserved[62];
        u32 access_rights;
        u16 title_version;
        u16 num_contents;
        u16 boot_index;
        u16 fill2;
        content_record contents[num_contents];
 } tmd;The tmd is then followed by a chain of certificates, where each certificate is of the general form
  u32 sig_type;  //
  u8 sig[256];   // 256 for RSA_2048, 512 for RSA_4096
  u8 issuer[32];
  u32 key_type;  // the type of public key
  u8 name[64]; // name of thing being signed
  u8 key[...];There is also a structure called a TmdView which is select sections of the Tmd. It has a length of 0x60+0x10*number_of_contents. The structure is somewhat like this [as returned by ES_GetTmdView] :
struct tmd_view_content_t
{
	uint32_t id;
	uint16_t index;
	uint16_t type;
	uint64_t size;
};
struct tmd_view_t
{
	uint8_t version; // 0x0000;
	uint8_t filler[3];
	uint64_t ios_title_id; //0x0004
	uint64_t title_id; // 0x00c
	uint32_t title_type; //0x0014
	uint16_t group_id; //0x0018
	uint8_t reserved[0x3e]; //0x001a this is the same reserved 0x3e bytes from the tmd
	uint16_t title_version; //0x0058
	uint16_t number_contents; //0x005a
	tmd_view_content_t contents[]; //0x005c
};