Talk:Missile Command

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Background music

It won't play for me? All I hear is your amazing voice work when I shoot.

The sound really is great :) Xyrion 01:52, 4 July 2008 (CEST)

If I'm wrong just erase me

Is not freetype with libwiisprite from dragonminded and not beardface? I think tiledtextlayer is from beardface... if I'm wrong just erase the entire message =P...

You're right, I apparently can't even read the link I posted. That said, with the next version I'm moving to a tiled font system since freetype rendering is too damn slow. At some point I'll probably hack up a variable-width font if the libwiisprite guys don't do it first, since monospace is pretty ugly and doesn't give you a lot of room. -- Ulti 01:13, 2 July 2008 (CEST)

Fails to run

After a blank screen it returns to the HBC - PAL wii on v3.4e Sys menu Chris c 04:19, 27 October 2009 (UTC)

I'm having the same exact problem, though with NTSC, not PAL. I'm working on rebuilding the game from source against the latest LibOGC. Due to sndlib becoming asndlib along with a few other things that have changed since the game's last release, I don't have a working build yet. As of last night, I've got a binary (I had to tweak the makefile and update some includes, as well as rebuild a couple libraries from source), but the game doesn't work yet. I hope to do some more hacking tonight, and upload my work when done. Goodsoup 21:46, 22 March 2010 (UTC)


I've created a fork called MissileCmd and posted it to Google. A pre-release version that actually runs, but lacks music and text, can be found at here: Goodsoup 04:31, 26 March 2010 (UTC)