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  • --without-http --without-iso8859x --without-legacy --without-mem-debug \
    2 KB (225 words) - 04:18, 22 February 2023
  • ...ocessor that does the job of running executable code, and interfacing with legacy hardware, which includes every aspect of the Gamecube's system, with a few
    3 KB (402 words) - 21:38, 7 January 2025
  • ...e first one to exclusively use the new Open Shop Channel API and ditch the legacy scraping method. This causes a big noticeable difference in terms of perfor ...iptions, pressing the "Description" metadata tab would load it through the legacy scraping method.
    13 KB (1,961 words) - 21:34, 22 September 2021
  • ...r that does the job of running game code, and interfacing with all of the "legacy" hardware - basically everything the Gamecube has (with a few exceptions) a
    10 KB (1,749 words) - 19:20, 29 October 2024
  • | [[User:Legacy|Legacy]]
    29 KB (4,231 words) - 12:20, 11 August 2024
  • ...s unknown why they did this –the PowerPC already knows about Reset via the legacy GameCube interface, and can be given direct access to Power including IRQ v
    11 KB (1,729 words) - 20:49, 25 February 2022
  • | "Enable legacy DI" mode? 0x81 = false, anything else means true (though typically set to 0
    11 KB (1,619 words) - 06:32, 17 March 2023
  • ...e="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Spyro: Shadow Legacy | style="background:#E9E9E9;border: 1px #111111 solid;" |Legacy of Ys: Books I & II
    119 KB (17,067 words) - 01:54, 15 August 2022
  • ...<code>new_version</code> and the IPC buffer range ("DDR settings") to the legacy range ("12M"), before branching to the new kernel. This can only be called
    31 KB (4,623 words) - 00:54, 22 January 2024
  • The wiimote supports the legacy bluetooth pairing methods. This involves sending a PIN to the wiimote. Blue
    100 KB (14,823 words) - 12:16, 16 October 2022