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* Use and demonstration of the Wii animation and layout system (brlan/brlyt)
* Use and demonstration of the Wii animation and layout system (brlan/brlyt)
* Gamecube/Classic/WiiMote controller support
* Gamecube/Classic/WiiMote controller support
+
* Playing ".bnr" and ".app" files from "sd:/banners/" (e.g. game opening.bnr)
* Widescreen detection
* Widescreen detection
* Language detection
* Language detection
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|-
|}
|}
−
== Credits ==
== Credits ==
A big thanks to all the authors of the [http://code.google.com/p/wii-banner-player/ wii-banner-player] project, which was used as a starting point for this application.
A big thanks to all the authors of the [http://code.google.com/p/wii-banner-player/ wii-banner-player] project, which was used as a starting point for this application.