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* Use and demonstration of the Wii animation and layout system (brlan/brlyt)
 
* Use and demonstration of the Wii animation and layout system (brlan/brlyt)
 
* Gamecube/Classic/WiiMote controller support
 
* Gamecube/Classic/WiiMote controller support
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* Playing ".bnr" and ".app" files from "sd:/banners/" (e.g. game opening.bnr)
 
* Widescreen detection
 
* Widescreen detection
 
* Language detection
 
* Language detection
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== Credits ==
 
== Credits ==
 
A big thanks to all the authors of the [http://code.google.com/p/wii-banner-player/ wii-banner-player] project, which was used as a starting point for this application.
 
A big thanks to all the authors of the [http://code.google.com/p/wii-banner-player/ wii-banner-player] project, which was used as a starting point for this application.
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