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| Simple implementation of a raytracer using the raw framebuffer and the guVector functions
| Simple implementation of a raytracer using the raw framebuffer and the guVector functions
| TheBlasphemer
| TheBlasphemer
+
|-
+
| [[Wire3D]]
+
| A multiplatform 3D engine demo.
+
| [[User:Antibyte|antibyte]]
|}</onlyinclude>
|}</onlyinclude>