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{{Infobox homebrew
{{Infobox homebrew
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| title = DoubleDashWII
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| title = DoubleDash
| image = [[File:Double Dash Wii.jpg|250px]]
| image = [[File:Double Dash Wii.jpg|250px]]
| type = arcade game
| type = arcade game
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| license = GPL 2.1
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| license =
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| author = Michal Benes (Main Programming)
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| author = BlackWhiteEagle
| maintainer =
| maintainer =
| contributor =
| contributor =
| portedby = BlackWhiteEagle (Port)
| portedby = BlackWhiteEagle (Port)
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| version = 1.0
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| version = 1.20
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| download = Media:DoubleDashWII.zip
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| download = Media:doubledash112.zip
| source =
| source =
| website =
| website =
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}}
}}
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'''Double Dash Wii''' is a Boulder Dash Clone for the Wii.
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'''DoubleDash v1.20''' - A Boulder Dash Clone
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WITH A MAPEDITOR/CONVERTER(PC)!!!
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Up to 4 Players can play this game.
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Gamemodes are SINGLEPLAYER/VS,COOP,SPEEDRUN and RACE
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== How to play ==
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Rewritten, extremly enhanced and ported to the WII by BlackWhiteEagle (Matz3)
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Hold the Wiimote horizontally or reconfigure it under options in the main menu (not all buttons are working yet, sorry but i don't have much time).
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Thanks to everyone, who made this programming possible
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mingw-team, sdl, an a big thanks goes to Michal B. with a source code inspiration.
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How to move you player should be clear right? If not ask someone else :-)
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== How to play? ==
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WII
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Hold the WIImote horizontally or reconfigure it under options in the main menu (LEFT,RIGHT,UP,DOWN,1&2 ONLY)
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Press and hold Button 2 and move into any direction. Release Button 2, to walk again.
A = Select (only Player one!)
A = Select (only Player one!)
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Home = Go back to the HBC (only Player one!)
Home = Go back to the HBC (only Player one!)
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How to dig without moving?
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Player 1 only
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Press and hold Button 2 and move into one direction and hold that button pressed too!
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PLUS/MINUS - select level (ingame) to restart a level press (-) and then (+) on the first WIImote (next release, will be using a key-combination like B+A+1+2
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Then release Button 2 and you can dig into any direction without moving!
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HOME - PAUSE/BACK TO MENU/EXIT
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If you want to move again, press Button 2 again and move away from those rocks or monsters =o)
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== Help needed ==
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There seemes to be a big problem with the bits of the 2nd, 3rd and 4th remote
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when using SDL and WPAD_ButtonsHeld():
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When you quickly press a button and release it, this button gets hold endless. Please try it
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PC
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out with the game and tell me a solution (newest development libogc, etc used already)
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F9 previous level
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A very small SDL-Framework has the same problem!!!
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F10 next level
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F11 restart level
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== Credits ==
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This release includes the WII bood.dol meta.xml icon.png for the wii and the doubledash.exe for win32 systems and the needed SDL/DLL librarys (should also work with linux systems;wine/untested)
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Ported to the Wii by BlackWhiteEagle (Matz3) thanks to the homebrewscene, marcan, bushing, devkitpro, sdl, Michal Benes and everyone else.
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== Copyright ==
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DoubleDash game
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Copyright (C) 2003 Michal Benes
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DoubleDash is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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http://www.gnu.de/documents/lgpl-2.1.de.html