In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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669 bytes removed ,  22:36, 10 October 2011
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{{Infobox homebrew
 
{{Infobox homebrew
| title      = DoubleDashWII
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| title      = DoubleDash
 
| image      = [[File:Double Dash Wii.jpg|250px]]
 
| image      = [[File:Double Dash Wii.jpg|250px]]
 
| type        = arcade game
 
| type        = arcade game
| license    = GPL 2.1
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| license    =  
| author      = Michal Benes (Main Programming)
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| author      = BlackWhiteEagle
 
| maintainer  =  
 
| maintainer  =  
 
| contributor =  
 
| contributor =  
 
| portedby    = BlackWhiteEagle (Port)
 
| portedby    = BlackWhiteEagle (Port)
| version    = 1.0
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| version    = 1.20
| download    = Media:DoubleDashWII.zip
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| download    = Media:doubledash112.zip
 
| source      =  
 
| source      =  
 
| website    =  
 
| website    =  
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}}
 
}}
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'''Double Dash Wii''' is a Boulder Dash Clone for the Wii.
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'''DoubleDash v1.20''' - A Boulder Dash Clone
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WITH A MAPEDITOR/CONVERTER(PC)!!!
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Up to 4 Players can play this game.
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Gamemodes are SINGLEPLAYER/VS,COOP,SPEEDRUN and RACE
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== How to play ==
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Rewritten, extremly enhanced and ported to the WII by BlackWhiteEagle (Matz3)
Hold the Wiimote horizontally or reconfigure it under options in the main menu (not all buttons are working yet, sorry but i don't have much time).
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Thanks to everyone, who made this programming possible
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mingw-team, sdl, an a big thanks goes to Michal B. with a source code inspiration.
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How to move you player should be clear right? If not ask someone else :-)
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== How to play? ==
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WII
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Hold the WIImote horizontally or reconfigure it under options in the main menu (LEFT,RIGHT,UP,DOWN,1&2 ONLY)
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Press and hold Button 2 and move into any direction. Release Button 2, to walk again.
    
A = Select (only Player one!)
 
A = Select (only Player one!)
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Home = Go back to the HBC (only Player one!)
 
Home = Go back to the HBC (only Player one!)
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How to dig without moving?
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Player 1 only
Press and hold Button 2 and move into one direction and hold that button pressed too!
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PLUS/MINUS - select level (ingame) to restart a level press (-) and then (+) on the first WIImote (next release, will be using a key-combination like B+A+1+2
Then release Button 2 and you can dig into any direction without moving!
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HOME - PAUSE/BACK TO MENU/EXIT
If you want to move again, press Button 2 again and move away from those rocks or monsters =o)
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== Help needed ==
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There seemes to be a big problem with the bits of the 2nd, 3rd and 4th remote
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when using SDL and WPAD_ButtonsHeld():
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When you quickly press a button and release it, this button gets hold endless. Please try it
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PC
out with the game and tell me a solution (newest development libogc, etc used already)
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F9  previous level
A very small SDL-Framework has the same problem!!!
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F10 next level
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F11 restart level
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== Credits ==
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This release includes the WII bood.dol meta.xml icon.png for the wii and the doubledash.exe for win32 systems and the needed SDL/DLL librarys (should also work with linux systems;wine/untested)
Ported to the Wii by BlackWhiteEagle (Matz3) thanks to the homebrewscene, marcan, bushing, devkitpro, sdl, Michal Benes and everyone else.
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== Copyright ==
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DoubleDash game
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Copyright (C) 2003 Michal Benes
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DoubleDash is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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http://www.gnu.de/documents/lgpl-2.1.de.html
 

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