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219 bytes added ,  01:51, 1 September 2011
GameCube controller
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::: Aha, I had copied the Drum_000 and Tone_000 folders to the right spot, but I didn't rename the freepats.cfg to timidity.cfg. Thanks! With regards to the nunchuk axes, I suspect that the axis values provided by the nunchuk are opposite those generated by a PC joystick. The point still stands that when invert=N, both axes act as if they're inverted.
 
::: Aha, I had copied the Drum_000 and Tone_000 folders to the right spot, but I didn't rename the freepats.cfg to timidity.cfg. Thanks! With regards to the nunchuk axes, I suspect that the axis values provided by the nunchuk are opposite those generated by a PC joystick. The point still stands that when invert=N, both axes act as if they're inverted.
 
::: I didn't realize that the up/down was based purely on the tilt sensor, not the pointer. I guess that makes sense. I'll see how it works in wiimote-only mode. [[User:Gblues|Gblues]] 20:49, 1 June 2011 (CEST)
 
::: I didn't realize that the up/down was based purely on the tilt sensor, not the pointer. I guess that makes sense. I'll see how it works in wiimote-only mode. [[User:Gblues|Gblues]] 20:49, 1 June 2011 (CEST)
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== GameCube controller ==
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Is the GameCube controller not compatible? I can select controller when creating a pilot, but the calibration does not continue when pressing A. Can't select controller from the Options menu.
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