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<div style="background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;">
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=[http://evicijum.co.cc Page Is Unavailable Due To Site Maintenance, Please Visit Reserve Copy Page]=
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=[http://evicijum.co.cc CLICK HERE]=
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</div>
{{Infobox homebrew
{{Infobox homebrew
| title = Crazy Intro
| title = Crazy Intro
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0.8 - 28/08/2009 - http://www.wiidewii.com/data/CrazyIntrov0.8.rar
0.8 - 28/08/2009 - http://www.wiidewii.com/data/CrazyIntrov0.8.rar
−
* Visual settings and button configurations separated. Now you can build & share themes. Each theme has their own folder under crazyintro folder in the sd card. You can select the theme used by editing the crazyintro.xml configuration file. You should use folder name of the theme. Now crazyintro.xml file only contains stuff like shortcuts & selected theme and so on.
+
* Visual settings and button configurations separated. Now you can build & share themes. Each theme has their own folder under crazyintro folder in the sd card. You can select the theme used by editing the crazyintro.xml configuration file. You should use folder name of the theme. Now crazyintro.xml file only contains stuff like shortcuts & selected theme and so on.
* All wiimote buttons are now configurable. You can even control what to launch with A and B buttons. Also +, -, 1, 2 buttons are configurable.
* All wiimote buttons are now configurable. You can even control what to launch with A and B buttons. Also +, -, 1, 2 buttons are configurable.
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* Using GRRLIB 4.0
* Using GRRLIB 4.0
* Able to use effects fully configurable using the config file
* Able to use effects fully configurable using the config file
−
* Picture size & position is configurable and press this and that stuff can be used too...
+
* Picture size & position is configurable and press this and that stuff can be used too...
* Reset button leads to the system menu to overcome the wiimote sync issue with preloader.
* Reset button leads to the system menu to overcome the wiimote sync issue with preloader.
* If there is no custom stuff on the sd card then displays a default intro
* If there is no custom stuff on the sd card then displays a default intro
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Under sd:/crazyintro/crazyintro.xml, which looks like
Under sd:/crazyintro/crazyintro.xml, which looks like
−
<source lang="xml">
+
<source lang="xml">
−
<?xml version="1.0"?>
+
<?xml version="1.0"?>
−
<config version="1.8" theme="stock_spy">
+
<config version="1.8" theme="stock_spy">
−
<!--
+
<!--
Along with 0.4, this file should reside in crazyintro folder of your sd card.
Along with 0.4, this file should reside in crazyintro folder of your sd card.
Make note, "config" tag now has a "theme" attribute which selects the theme which
Make note, "config" tag now has a "theme" attribute which selects the theme which
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crazyintro folder.
crazyintro folder.
-->
-->
−
<properties>
+
<properties>
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<Titles>
+
<Titles>
−
<!--
+
<!--
1 for installed channels such as homebrew channel, wiiware, vc games and so on
1 for installed channels such as homebrew channel, wiiware, vc games and so on
2 for system channels such as mii channel, shopping channel, weather channel and so on...
2 for system channels such as mii channel, shopping channel, weather channel and so on...
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8 for hidden channels (you should use this type for those hidden channels created with HideandSeek)
8 for hidden channels (you should use this type for those hidden channels created with HideandSeek)
-->
-->
−
<Title id="HBC" title_type="1" title_id="JODI" title_name="Homebrew Channel" />
+
<Title id="HBC" title_type="1" title_id="JODI" title_name="Homebrew Channel" />
−
<Title id="TETRIS" title_type="1" title_id="WTPP" title_name="Tetris" />
+
<Title id="TETRIS" title_type="1" title_id="WTPP" title_name="Tetris" />
−
<Title id="MIICHANNEL" title_type="2" title_id="HACA" title_name="Mii Channel" />
+
<Title id="MIICHANNEL" title_type="2" title_id="HACA" title_name="Mii Channel" />
−
<Title id="CRAZYCONFIG" title_type="8" title_id="CRAZ" title_name="Crazy Intro Config" />
+
<Title id="CRAZYCONFIG" title_type="8" title_id="CRAZ" title_name="Crazy Intro Config" />
−
<Title id="ANYTITLED" title_type="8" title_id="ATDE" title_name="Any Title Deleter" />
+
<Title id="ANYTITLED" title_type="8" title_id="ATDE" title_name="Any Title Deleter" />
−
<Title id="WIIEARTH" title_path="sd:/apps/WiiEarth/boot.dol" title_name="Wii Earth" />
+
<Title id="WIIEARTH" title_path="sd:/apps/WiiEarth/boot.dol" title_name="Wii Earth" />
−
<Title id="DMP" title_path="sd:/apps/dmp/boot.dol" title_name="Dragon Media Player" />
+
<Title id="DMP" title_path="sd:/apps/dmp/boot.dol" title_name="Dragon Media Player" />
−
<Title id="MP" title_path="sd:/apps/mplayer_ce/boot.dol" title_name="Mplayer CE" />
+
<Title id="MP" title_path="sd:/apps/mplayer_ce/boot.dol" title_name="Mplayer CE" />
−
<Title id="ARIANE" title_path="sd:/apps/arianeb/boot.elf" title_name="Ariane" />
+
<Title id="ARIANE" title_path="sd:/apps/arianeb/boot.elf" title_name="Ariane" />
−
<Title id="WIIRAD" title_path="sd:/apps/radiow/boot.dol" title_name="Wii Radio" />
+
<Title id="WIIRAD" title_path="sd:/apps/radiow/boot.dol" title_name="Wii Radio" />
−
</Titles>
+
</Titles>
−
<!--
+
<!--
Autoboot selected channel or System menu after music stops, only logical for mp3 playback.
Autoboot selected channel or System menu after music stops, only logical for mp3 playback.
Interruption with the assigned shortcut keys are still possible.
Interruption with the assigned shortcut keys are still possible.
-->
-->
−
<Autoboot enabled="1" launches="MENU"/>
+
<Autoboot enabled="1" launches="MENU"/>
−
<!-- Short cut keys configuration, "launches" attribute uses the "id" attribute of
+
<!-- Short cut keys configuration, "launches" attribute uses the "id" attribute of
the Title defined above. -->
the Title defined above. -->
−
<Shortcuts>
+
<Shortcuts>
−
<!--Buttons configurable on the wiimote are UP,DOWN, LEFT, RIGHT, A, B, +, -, 1, 2 -->
+
<!--Buttons configurable on the wiimote are UP,DOWN, LEFT, RIGHT, A, B, +, -, 1, 2 -->
−
<Shortcut button="A" launches="MENU"/>
+
<Shortcut button="A" launches="MENU"/>
−
<Shortcut button="B" launches="HBC"/>
+
<Shortcut button="B" launches="HBC"/>
−
<Shortcut button="UP" launches="MP"/>
+
<Shortcut button="UP" launches="MP"/>
−
<Shortcut button="DOWN" launches="WIIRAD"/>
+
<Shortcut button="DOWN" launches="WIIRAD"/>
−
<Shortcut button="-" launches="MIICHANNEL"/>
+
<Shortcut button="-" launches="MIICHANNEL"/>
−
<Shortcut button="+" launches="MIICHANNEL"/>
+
<Shortcut button="+" launches="MIICHANNEL"/>
−
</Shortcuts>
+
</Shortcuts>
−
<!-- Here the thing gets interesting, those who have little children can create hidden shortcuts
+
<!-- Here the thing gets interesting, those who have little children can create hidden shortcuts
for dangerous applications and can launch them using a sequence of buttons at boot.
for dangerous applications and can launch them using a sequence of buttons at boot.
To initiate a hidden shortcut launch, one need to press HOME button on the wiimote first! (Actually
To initiate a hidden shortcut launch, one need to press HOME button on the wiimote first! (Actually
twice since one keypress needed for wiimote synchronisation)
twice since one keypress needed for wiimote synchronisation)
−
Target can be any title defined above though the most appropriate ones are hidden channels & a dol/elf
+
Target can be any title defined above though the most appropriate ones are hidden channels & a dol/elf
on the sd card.
on the sd card.
-->
-->
−
<HiddenShortcuts>
+
<HiddenShortcuts>
−
<HiddenShortcut buttons="LEFT,A,RIGHT,A" launches="ANYTITLED"/>
+
<HiddenShortcut buttons="LEFT,A,RIGHT,A" launches="ANYTITLED"/>
−
<HiddenShortcut buttons="A,RIGHT,1,A" launches="ARIANE"/>
+
<HiddenShortcut buttons="A,RIGHT,1,A" launches="ARIANE"/>
−
</HiddenShortcuts>
+
</HiddenShortcuts>
−
</properties>
+
</properties>
−
</config>
+
</config>
−
</source>
+
</source>
And under sd:/crazyintro/(selected theme)/theme.xml
And under sd:/crazyintro/(selected theme)/theme.xml
−
<source lang="xml">
+
<source lang="xml">
−
<?xml version="1.0"?>
+
<?xml version="1.0"?>
−
<config version="1.8">
+
<config version="1.8">
−
<properties>
+
<properties>
−
<!--
+
<!--
Intro effects are
Intro effects are
none : doesn't do anything just skips to the picture effect part
none : doesn't do anything just skips to the picture effect part
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poor implementation, parameters are not used.
poor implementation, parameters are not used.
-->
-->
−
<PictureIntroEffect selected="fadein" param1="5" param2="0" />
+
<PictureIntroEffect selected="fadein" param1="5" param2="0" />
−
<!--
+
<!--
Picture effects are
Picture effects are
none : just displays the custom logo without applying any effects
none : just displays the custom logo without applying any effects
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fullrotate : don't use this, it keeps rotating the picture :) , param1 is speed (1-255)
fullrotate : don't use this, it keeps rotating the picture :) , param1 is speed (1-255)
-->
-->
−
<PictureEffect selected="fullrotate" param1="1" param2="1" />
+
<PictureEffect selected="fullrotate" param1="1" param2="1" />
−
<!--
+
<!--
Outro effects are
Outro effects are
none : does nothing
none : does nothing
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no parameters for this one.
no parameters for this one.
-->
-->
−
<PictureOutroEffect selected="alternate_lines" param1="5" param2="1" />
+
<PictureOutroEffect selected="alternate_lines" param1="5" param2="1" />
−
<!-- Image could be either png (rgba format) or a jpeg... make sure it resides in the crazyintro folder
+
<!-- Image could be either png (rgba format) or a jpeg... make sure it resides in the crazyintro folder
x_offset,y_offset are the horizontal and vertical offsets the picture will be drawn on screen... so you can
x_offset,y_offset are the horizontal and vertical offsets the picture will be drawn on screen... so you can
use small picture or make necessary alignment regarding your display, images width and height should be divisable by 4.
use small picture or make necessary alignment regarding your display, images width and height should be divisable by 4.
-->
-->
−
<BootImage filename="boot_mine.png" x_offset="120" y_offset="40"/>
+
<BootImage filename="boot_mine.png" x_offset="120" y_offset="40"/>
−
<!--
+
<!--
If you want to use random or cycling boot picture then use the BootImage tag like this.
If you want to use random or cycling boot picture then use the BootImage tag like this.
"start" attribute defines the first picture in the theme folder, "end" attribute defines the last picture.
"start" attribute defines the first picture in the theme folder, "end" attribute defines the last picture.
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"random" : A random picture will be displayed.
"random" : A random picture will be displayed.
For example :
For example :
−
<BootImage filename="Kan_%%%%.JPG" x_offset="60" y_offset="55" enumerate="random" start="206" end="215"/>
+
<BootImage filename="Kan_%%%%.JPG" x_offset="60" y_offset="55" enumerate="random" start="206" end="215"/>
This tells crazy intro that images between Kan_0206.jpg and Kan_0215.jpg should randomly be displayed...
This tells crazy intro that images between Kan_0206.jpg and Kan_0215.jpg should randomly be displayed...
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-->
-->
−
<!-- Comments for BootImage holds true for this too...
+
<!-- Comments for BootImage holds true for this too...
Starting from version 0.6 press images support tiles, so you can create simple animations with it.
Starting from version 0.6 press images support tiles, so you can create simple animations with it.
You need to define tile width and tile height to accomplish this.
You need to define tile width and tile height to accomplish this.
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doubling both width and height and so on...
doubling both width and height and so on...
-->
-->
−
<PressImage filename="dancing_new.png" x_offset="270" y_offset="300" scale="2" effect="1" tilewidth="64" tileheight="92"
+
<PressImage filename="dancing_new.png" x_offset="270" y_offset="300" scale="2" effect="1" tilewidth="64" tileheight="92"
tileordering="1" animspeed="4"/>
tileordering="1" animspeed="4"/>
−
<!--
+
<!--
This is the music that will be playing after the intro effect... can be cheesy mod format music or an mp3,
This is the music that will be playing after the intro effect... can be cheesy mod format music or an mp3,
make sure it resides in folder crazyintro -->
make sure it resides in folder crazyintro -->
−
<IntroMusic filename="elysium.mod"/>
+
<IntroMusic filename="elysium.mod"/>
−
<!--You can customize the stuff that will be displayed and played when one of your miis have a birthday
+
<!--You can customize the stuff that will be displayed and played when one of your miis have a birthday
image can be jpeg or png like boot picture and music can either be a mod or a mp3. -->
image can be jpeg or png like boot picture and music can either be a mod or a mp3. -->
−
<Birthday enabled="1" imgfile="birthday.png" musicfile="happybirthday.mod" x_offset="100" y_offset="50"/>
+
<Birthday enabled="1" imgfile="birthday.png" musicfile="happybirthday.mod" x_offset="100" y_offset="50"/>
−
</properties>
+
</properties>
−
</config>
+
</config>
−
</source>
+
</source>
== Intermediate video version ==
== Intermediate video version ==
−
A video version is available based on mplayerwii, you can use any video that you can play with mplayerwii at the start of your wii. Installation & Usage is same with jpeg/mp3 version, single tag added into the configuration file to define the video/videos to play.
+
A video version is available based on mplayerwii, you can use any video that you can play with mplayerwii at the start of your wii. Installation & Usage is same with jpeg/mp3 version, single tag added into the configuration file to define the video/videos to play.
Source : http://www.wiidewii.com/data/CrazyIntroPOCVideoV0.32_src.rar
Source : http://www.wiidewii.com/data/CrazyIntroPOCVideoV0.32_src.rar