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119 bytes added ,  13:30, 19 October 2010
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Ideas or questions? Put them here. [[User:Calvinss4|Calvinss4]] 22:43, 5 December 2009 (UTC)
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== Bugs & Suggestions ==
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== New ==
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If you notice any bugs, or wish to contribute in any way, please post on the [http://code.google.com/p/tetricycle/issues/list Issues page].
 
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Some cool innovations appearing in this game... but I have to say, I just don't like the "ghost piece" that sits at the bottom to show you exactly where your piece will land. All you need are some vertical lines or a grid of dots to help guide your eye, like in these similar games:
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http://www.caiman.us/scripts/fw/f198.html
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http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,25,227
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--[[User:Mr. Reaper|Mr. Reaper]] 09:43, 21 August 2010 (UTC)
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== Pending ==
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== Implemented ==
 
== Implemented ==
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::Implemented in v0.5b [[User:Calvinss4|Calvinss4]] 11:39, 26 July 2010 (UTC)
 
::Implemented in v0.5b [[User:Calvinss4|Calvinss4]] 11:39, 26 July 2010 (UTC)
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Some cool innovations appearing in this game... but I have to say, I just don't like the "ghost piece" that sits at the bottom to show you exactly where your piece will land. All you need are some vertical lines or a grid of dots to help guide your eye, like in these similar games:
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http://www.caiman.us/scripts/fw/f198.html
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http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,25,227
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--[[User:Mr. Reaper|Mr. Reaper]] 09:43, 21 August 2010 (UTC)
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:Implemented in 1.1 [[User:Calvinss4|Calvinss4]] 13:30, 19 October 2010 (CEST)
    
== Comments ==
 
== Comments ==
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