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== Changelog ==
 
== Changelog ==
βˆ’
1.3.1 (20/12/2008):
+
=== 1.3.1 (20/12/2008) ===
βˆ’
[NGC/Wii]
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==== [NGC/Wii] ====
βˆ’
*improved sound engine
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*Improved sound engine
βˆ’
*modified frame synchronization (now use audio DMA interrupt)
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*Modified frame sync
 +
**Now uses audio DMA interrupt
   βˆ’
1.3.0 (14/12/2008):
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=== 1.3.0 (14/12/2008) ===
βˆ’
[Genesis]
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==== [Genesis] ====
 
*YM2612 bugfixes (MAME core):
 
*YM2612 bugfixes (MAME core):
βˆ’
**fixed EG Decay->Substain transition when SL & DR are minimals: fix tracks #3 and #9 in "Mega Turrican"
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**Fixed EG Decay->Substain transition when SL & DR are minimals
βˆ’
**fixed a bug in SSG-EG emulation code: fix Level 1 music in "Alisia Dragoon"
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***Fixed tracks #3 and #9 in "Mega Turrican"
βˆ’
**modified SSG-EG Decay End Level: fix some sound effects (ChainSaw, Zap...) in "Beavis & Butthead"
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**Fixed a bug in SSG-EG emulation code
βˆ’
**improved Detune overflow accuracy: fix very high frequency sounds in many games
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***Fixed Level 1 music in "Alisia Dragoon"
βˆ’
**fixed registers 0x20-0x26 Reset state: fix intro music in "B.O.B"
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**Modified SSG-EG Decay End Level
βˆ’
**reverted incorrect fix with KEY ON: fix "Flamethrower" sound effect in "Alien 3" and many others
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***Fixed some sound effects (ChainSaw, Zap...) in "Beavis & Butthead"
βˆ’
*adjusted HCounter values: fixes line flickering in "Sonic 3D" bonus stage
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**Improved Detune overflow accuracy
βˆ’
*adjusted VINT timing: fixes hang-up in "V.R Troopers"
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***Fixed very high frequency sounds in many games
βˆ’
*improved HBLANK flag accuracy: fixes line flickering in "Gouketsuji Ichizoku"
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**Fixed registers 0x20-0x26 Reset state
βˆ’
*fixed broken Z80 access to WRAM: fixes hang-up in "Mamono Hunter Youko"
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***Fixed intro music in "B.O.B"
βˆ’
*modified JCART emulation: fixes corrupted tracks logo in "Micro Machines 2"
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**Reverted incorrect fix with KEY ON
βˆ’
*added Blargg's NTSC Filters support (NTSC video artifacts emulation)
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***Fixed "Flamethrower" sound effect in "Alien 3" and many others
βˆ’
*optimized VDP rendering core, rewrote 68k interface (memory handlers, cycle execution, interrupts): greatly improved emulation speed
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*Adjusted HCounter values
 +
**Fixed line flickering in "Sonic 3D" bonus stage
 +
*Adjusted VINT timing
 +
**Fixed hang-up in "V.R Troopers"
 +
*Improved HBLANK flag accuracy
 +
**Fixed line flickering in "Gouketsuji Ichizoku"
 +
*Fixed broken Z80 access to WRAM
 +
**Fixed hang-up in "Mamono Hunter Youko"
 +
*Modified JCART emulation
 +
**Fixed corrupted tracks logo in "Micro Machines 2"
 +
*Added Blargg's NTSC Filters support (NTSC video artifacts emulation)
 +
*Optimized VDP rendering core
 +
**Rewrote 68k interface (memory handlers, cycle execution, interrupts)
 +
**Greatly improved emulation speed
   βˆ’
[NGC/Wii]
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==== [NGC/Wii] ====
βˆ’
*remove slowest libsamplerate settings under "HQ YM2612" option, only keeps SRC_LINEAR (faster) and SRC_SINC_FAST (better)
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*Removed slowest libsamplerate settings under "HQ YM2612" option
βˆ’
*added an option to enable/disable bilinear filtering
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**Only keeps SRC_LINEAR (faster) and SRC_SINC_FAST (better)
βˆ’
*rewrote video engine: improved horizontal scaling (VI+GX), improved rendering speed (direct texture mapping)
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*Added option to enable/disable bilinear filtering
βˆ’
*removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid)
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*Rewrote video engine
βˆ’
*fixed "Reset" button behavior, now acts more like Genesis Reset button ;-)
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**Improved horizontal scaling (VI+GX)
βˆ’
*patched libfat for faster SD card accesses (thanks to svpe)
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**Improved rendering speed (direct texture mapping)
 +
*Removed embedded font, (re)enabled IPL font support
 +
**Now should work for Qoob users too (thanks to emukiddid)
 +
*Fixed "Reset" button behavior
 +
*Patched libfat for faster SD card accesses (thanks to svpe)
 
*SRAM and SaveState filenames are now based on the ROM filename (for FAT devices only)
 
*SRAM and SaveState filenames are now based on the ROM filename (for FAT devices only)
βˆ’
*various bugfixes, menu tweaks and code cleanup
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*Various bugfixes, menu tweaks and code cleanup
   βˆ’
[NGC only]
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==== [NGC only] ====
βˆ’
*added 480p support in menu
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*Added 480p support in menu
   βˆ’
[Wii only]
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==== [Wii only] ====
βˆ’
*implemented fast scrolling in menu using Wiimote D-PAD
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*Implemented fast scrolling in menu using Wiimote D-PAD
βˆ’
*added "Power" button support
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*Added "Power" button support
βˆ’
*added USB Storage support
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*Added USB Storage support
 
*Widescreen menu fix
 
*Widescreen menu fix
βˆ’
*''*New*'' libogc 1.7.0 features: SDHC support, Wiimote shutdown button support
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*libogc 1.7.0
 +
**SDHC support
 +
**Wiimote shutdown button support
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