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| type = game engine
| type = game engine
| author = Technik
| author = Technik
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| version = 0.4alpha3
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| version = 0.5
| download =
| download =
http://www.revolutionengine.tk
http://www.revolutionengine.tk
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The idea was about creating a complete game engine that almost anyone can easily use to quickly create amazing games. Core ideas that have always lead this project are:
The idea was about creating a complete game engine that almost anyone can easily use to quickly create amazing games. Core ideas that have always lead this project are:
*Ease of use
*Ease of use
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*If something has to be alwais done by the user, then it should be automatically done by the engine
*Taking advantage of hardware to improve performance
*Taking advantage of hardware to improve performance
*High quality graphics and effects
*High quality graphics and effects
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Revolution Engine 0.4 is the first mature version of the engine, and so the first version published here at wiibrew. It's being released through various steps for better feedback, and for creating a better result for the final release. This is why revolution engine 0.4 is released in alpha versions before being complete.
Revolution Engine 0.4 is the first mature version of the engine, and so the first version published here at wiibrew. It's being released through various steps for better feedback, and for creating a better result for the final release. This is why revolution engine 0.4 is released in alpha versions before being complete.
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== Version 0.5 ==
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More than a year later, a new version is released. With this version, the engine has been completely re-written and ported from C to C++. For the first time, this version of the engine comes with precompiled demos with source code that will help people learn how to use it faster. This version of the engine has been designed with flexibility and extensibility in mind. Users can create their own model format loaders and renderers, they're own materials etc...and they will be full compatible with the core engine.
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<youtube>ODQTgp446Hc</youtube>
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<youtube>eRrZF8U0EHw</youtube>
== Current Features ==
== Current Features ==
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Revolution Engine 0.4 alpha 3 Supports:
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Revolution Engine 0.5 Supports:
*3D System
*3D System
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**Triangle meshes, Quad meshes and mixed meshes Rendering
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**Node based system, with virtually unlimited attach hierarchy levels
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**Advanced transparency
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**Advanced transparency, z-ordered
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**Custom file formats for 3D meshes
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**Custom file formats for 3D meshes, optimal use of resources
**Vertex lighting, software based
**Vertex lighting, software based
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**Multiple cameras
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**Multiple cameras with multiple target viewports
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**Node Based
*Material system
*Material system
**Textured objects
**Textured objects
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**U V coordinates
**Diffuse color
**Diffuse color
**Diffuse maps
**Diffuse maps
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**Multiple shaders
**Multiple shaders
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*2D system, GX based
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*2D system, GX based (hardware rendered)
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**Node Based
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**Node Based, as 3d space
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**Multiple layers
**True type texts
**True type texts
**Multiple Viewports
**Multiple Viewports
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**IR pointers for up to 4 players
**IR pointers for up to 4 players
**Buttons
**Buttons
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**Windows
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**Transparency
*Miscellaneous
*Miscellaneous
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**Content Manager (Under construction)
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**Highly configurable
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**Screenshot function
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**Extensible design