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115 bytes added ,  19:15, 26 April 2008
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It is a TCP server running on the Wii that listens on port 8080 and will run any binary that is sent to it after you confirmed the IP address with your GC controller. An additional warning is displayed when the connection comes from the internet (i.e. the first two octets of your Wii's ip does not match the first two octests of the connector's ip). Both [[DOL]] and ELF executables are supported.
 
It is a TCP server running on the Wii that listens on port 8080 and will run any binary that is sent to it after you confirmed the IP address with your GC controller. An additional warning is displayed when the connection comes from the internet (i.e. the first two octets of your Wii's ip does not match the first two octests of the connector's ip). Both [[DOL]] and ELF executables are supported.
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A working windows gui has been written by {{u|henke37}} and {{u|dasda}} and is avalible from [http://www.henke37.cjb.net/downloads/tcpload.zip henke's site]. The Wii server part is included.
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A working windows gui has been written by {{u|henke37}} and {{u|dasda}} and is avalible from [http://www.henke37.cjb.net/downloads/tcpload.zip henke's site]. The Wii server part is included. Henke asks that people don't go and rehosts the client, but adds that he does not mind hotlinking to the download.
    
You currently need libogc cvs to compile this yourself from the [http://repo.or.cz/w/svpe-wii.git source code].
 
You currently need libogc cvs to compile this yourself from the [http://repo.or.cz/w/svpe-wii.git source code].
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