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No change in size ,  15:24, 16 July 2010
→‎Known Bugs: -- Small spelling correction (same correction several times)
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<b>If the total number of characters returned in an online list of available games (per system per letter) is > 8000, none will be returned.</b><br>
 
<b>If the total number of characters returned in an online list of available games (per system per letter) is > 8000, none will be returned.</b><br>
 
This is <u>very unlikely</u> to happen but it's actually a [http://bugs.php.net/bug.php?id=45945 PHP + Apache bug].<br>
 
This is <u>very unlikely</u> to happen but it's actually a [http://bugs.php.net/bug.php?id=45945 PHP + Apache bug].<br>
In the event of this very unlikely situation, this effects all versions of Accio Hacks.<br>
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In the event of this very unlikely situation, this affects all versions of Accio Hacks.<br>
 
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<b>If a listing of available games (per system per letter) is > 150, Accio Hacks will probably code dump.</b><br>
 
<b>If a listing of available games (per system per letter) is > 150, Accio Hacks will probably code dump.</b><br>
This applies both to SD lists of games and to Online lists and effects all versions of Accio Hacks.<br>
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This applies both to SD lists of games and to Online lists and affects all versions of Accio Hacks.<br>
 
<u>Currently, the largest possible list is 107 games</u>: "[R] Wii - S - (*) Any/All Regions"<br>
 
<u>Currently, the largest possible list is 107 games</u>: "[R] Wii - S - (*) Any/All Regions"<br>
 
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<b>There is a 900 code limit per game, the rest are abandoned when the txt file and gct are saved. This does NOT cause crashing.</b><br>
 
<b>There is a 900 code limit per game, the rest are abandoned when the txt file and gct are saved. This does NOT cause crashing.</b><br>
Games Effected: Monster Hunter 3 (US with  33,215 codes and PAL with 2,919). <br>
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Games Affected: Monster Hunter 3 (US with  33,215 codes and PAL with 2,919). <br>
 
Fire Emblem Radiant Dawn (US) is close with 892 codes. <br>
 
Fire Emblem Radiant Dawn (US) is close with 892 codes. <br>
 
The average number of codes per game is only 59. <u>There are no plans to significantly increase this limit.</u> (enough requests could change that, however)<br>
 
The average number of codes per game is only 59. <u>There are no plans to significantly increase this limit.</u> (enough requests could change that, however)<br>
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