Line 64:
Line 64:
== Compatibility List ==
== Compatibility List ==
−
Someone please feel free to start one
+
+
==#==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==A==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Age Of Empires - The Age of Kings
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen, couldn't get back to homebrew channel
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|}
+
+
==B==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bomberman
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Brain Age
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |nintendo logo, then code dumps.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|}
+
+
==C==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania: Order of Ecclesia
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania: Portrait of Ruin
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Chrono Trigger
+
| style="background:Yellow;border: 1px #111111 solid;" |Title Screen
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |intro video had distorted audio and video, crashed shortly after pressing new game.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|}
+
+
+
+
|}
+
+
==D==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==E==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==F==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==G==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==H==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==I==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==J==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==K==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==L==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Line Rider 2 Unbound
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |screen shows white for a second, then goes all black, can still press home to close emulator
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Lost Magic
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump right away
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|}
+
+
==M==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart DS
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |white screen but doesnt crash, home button still works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario vs. Donkey Kong 2: March of the Minis
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |code dump
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Megaman Battle Network 5 - Double Team DS
+
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |It runs at just a up and down somewhat, title screen, and you can't click Press Start.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Megaman Star Force series
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kick you back to homebrew channel
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Megaman ZX
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump right away.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Megaman ZX Advent
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump right away.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug 7
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump right away
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime Hunters
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |white screen, then Code Dump
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|
+
|}
+
+
==N==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |New Super Mario Bros.
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads the Nintendo logo license then fade into black screen then code dump
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |New Super Mario Bros.
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |EU
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads the Nintendo logo license then fade into black screen then code dump
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |N+
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |white screen then code dump, didnt reset to homebrew channel
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|}
+
+
==O==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==P==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Mystery Dungeon Blue Rescue Team
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Green screen, loud buzzing noise. had to turn off wii
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Ranger
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |shows white, then code dumps
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Platinum
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |shows white, then code dumps, didnt reload HBC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|
+
|}
+
+
==Q==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==R==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==S==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Scribblenauts
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen, then code dump didn't reload HBC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario 64 DS
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads the Nintendo logo license then fade into black screen then code dump
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario 64 DS
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |EU
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nintendo logo is laggy, fades to black,code dump
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Princess Peach
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|}
+
+
==T==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==U==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==V==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==W==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Warioware D.I.Y.
+
| style="background:Green;border: 1px #111111 solid;" |WORKS
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |appears to work, couln't see where stylus is to navigate menu.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Warioware Touched!
+
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |crash when stylus is pressed.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|}
+
+
==X==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|}
+
+
==Y==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Yoshi Touch & Go
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Doesn't get past the Nintendo logo.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|-
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Yoshi's Island DS
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA/EUR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Reported working, sky might be a different colour. Best rom to play right now because it does not require stylus usage and runs at just a little under full speed.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
+
|}
+
+
==Z==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zelda Phantom Hourglass
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |EU
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen then crash
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zelda Spirit Tracks
+
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |EU
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |garbled red image on top screen, then code dump
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
|}