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| * Add a variable named <code>WIILOAD</code> with the value <code>tcp:[your Wii's IP address]</code> (without the square brackets) | | * Add a variable named <code>WIILOAD</code> with the value <code>tcp:[your Wii's IP address]</code> (without the square brackets) |
| * Now hit the Build and Go button or Command+Return and Xcode will build your project and send it to your Wii! | | * Now hit the Build and Go button or Command+Return and Xcode will build your project and send it to your Wii! |
| + | |
| + | == Uploading applications to SD card == |
| + | Set up a zip file that contains 'only' the folder of the application you wish to install, and inside it must contain your [[dol|.dol]] and/or [[elf|.elf]] file. Then save the zip file as you see fit, and use '''Wiiload''' to upload. |
| + | |
| + | For example, to upload [[WiiPhysics]], create a folder called "WiiPhysics". Inside that folder will be the "boot.dol" file, the "icon.png" file, and the "meta.xml" file. Zip the folder so that you create a "WiiPhysics.zip" file containing the "WiiPhysics" folder and its contents. Then, use '''Wiiload''' to upload as described above, or using one of the third-party extensions below. |
| | | |
| == Third-party Extensions == | | == Third-party Extensions == |
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| You can also use the very simple Python GTK+ GUI made by Mikezila, [[gWiiLoader]]. | | You can also use the very simple Python GTK+ GUI made by Mikezila, [[gWiiLoader]]. |
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| |
− | == Uploading applications to SD card (any OS) ==
| |
− | Set up a zip file that contains 'only' the folder of the application you wish to install, and inside it must contain your [[dol|.dol]] and/or [[elf|.elf]] file. Then save the zip file as you see fit, and use '''Wiiload''' to upload, for example, "filename.zip"
| |
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| [[Category:Loaders]] | | [[Category:Loaders]] |
| [[Category:Homebrew]] | | [[Category:Homebrew]] |