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349 bytes added ,  21:08, 7 January 2010
Expanded application uploading to be a bit more clear
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* Add a variable named <code>WIILOAD</code> with the value <code>tcp:[your Wii's IP address]</code> (without the square brackets)
 
* Add a variable named <code>WIILOAD</code> with the value <code>tcp:[your Wii's IP address]</code> (without the square brackets)
 
* Now hit the Build and Go button or Command+Return and Xcode will build your project and send it to your Wii!
 
* Now hit the Build and Go button or Command+Return and Xcode will build your project and send it to your Wii!
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== Uploading applications to SD card ==
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Set up a zip file that contains 'only' the folder of the application you wish to install, and inside it must contain your [[dol|.dol]] and/or [[elf|.elf]] file.  Then save the zip file as you see fit, and use '''Wiiload''' to upload.
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For example, to upload [[WiiPhysics]], create a folder called "WiiPhysics". Inside that folder will be the "boot.dol" file, the "icon.png" file, and the "meta.xml" file. Zip the folder so that you create a "WiiPhysics.zip" file containing the "WiiPhysics" folder and its contents. Then, use '''Wiiload''' to upload as described above, or using one of the third-party extensions below.
    
== Third-party Extensions ==
 
== Third-party Extensions ==
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You can also use the very simple Python GTK+ GUI made by Mikezila, [[gWiiLoader]].
 
You can also use the very simple Python GTK+ GUI made by Mikezila, [[gWiiLoader]].
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== Uploading applications to SD card (any OS) ==
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Set up a zip file that contains 'only' the folder of the application you wish to install, and inside it must contain your [[dol|.dol]] and/or [[elf|.elf]] file.  Then save the zip file as you see fit, and use '''Wiiload''' to upload, for example, "filename.zip"
      
[[Category:Loaders]]
 
[[Category:Loaders]]
 
[[Category:Homebrew]]
 
[[Category:Homebrew]]
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