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602 bytes added ,  16:19, 23 November 2009
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There is a pc GBA emulator known as VBALink http://www.vbalink.info/, would it be possible to do something similar for VBA GX, something that splits the screen depending on how many GBA are set as linked up? Four swords and other link games/functionality would then be available. [[User:Delpheas|Delpheas]] 13:00, 23 November 2009 (UTC)
 
There is a pc GBA emulator known as VBALink http://www.vbalink.info/, would it be possible to do something similar for VBA GX, something that splits the screen depending on how many GBA are set as linked up? Four swords and other link games/functionality would then be available. [[User:Delpheas|Delpheas]] 13:00, 23 November 2009 (UTC)
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==Wii VBAGX Zelda: Minish Cap crash==
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Tantric, great job on all the emulators.  Thanks.  What I'm about to report, I'm pretty sure, is a problem with the code 'upstream' from you, not with your port of VBAGX to the Wii.
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Scenario: I'm playing Zelda: Minish Cap, I go to the inventory screen, and save a snapshot.  Problem: Every time I try and load that snapshot, the emulator hangs.  If you can reproduce this, and report it to upstream coders, the report would carry more weight.
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Not urgent, since it's an easily bypassable bug... if only I can remember not to save while at the inventory screen.
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