WiiMU: Difference between revisions
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=== 0.1a3 === | === 0.1a3 === | ||
*Fixes | * Lots of stuff this release! | ||
*Adds save | * Fixes the bug which caused certain users to not get channel lists. | ||
*Adds a configuration | * Adds a Save Manager which currently lists the save files. Copying currently does not work. | ||
*Adds | * Adds a configuration menu, which, at this current point only displays the configuration. | ||
* | * Cleans up a lot of code. | ||
* Lots of thanks to crediar, who worked on a lot of stuff while I was taking a break from the scene. | |||
=== 0.1a2 === | |||
* Fixes a bug in which PAL users would be switched to NTSC | |||
* (Hopefully) Fixes a bug which cause users of Firmwares other than 3.2U to not be able to grab the channel list. | |||
* Adds a main menu. | |||
* Adds a NAND Dumper (Thanks Redbird!) | |||
* Adds some wiilight functions. | |||
=== 0.1a === | |||
* First release. | |||
* Uses Wiimote. | |||
* Launches Channels through a text interface. | |||
Revision as of 18:45, 3 November 2009
| WiiMU | |
| | |
| General | |
|---|---|
| Author(s) | SquidMan, crediar |
| Type | System tool |
| Version | 0.1a3 |
| Licence | HACKERCHANNEL License |
| Links | |
| Download | |
| Website | |
| Source | |
| Peripherals | |
| NOTICE |
| This homebrew application makes permanent changes to the Wii's NAND, thus, this application should be used with caution. It is recommended to have a NAND backup with either BootMii as boot2 or Priiloader with BootMii as IOS installed before proceeding with the usage of this application. |
There are some slight problems with 0.1a3. First, on the channel list, you may get two listings of a channel. Choose the first one. Second, the elf file is named WiiMU.elf. You must rename it to boot.elf for it to work. These issues have already been brought to attention and will be fixed in a4
WiiMU is now maintained by SquidMan again.
WiiMU is a PoC "Channel Launcher" app for the Wii. It eventually aims to completely replace the System Menu in functionality. At the moment it is quite far from that goal, but it does have a start. It currently:
- Lists all installed Channels. (Does not include those with only a ticket)
- Allows selection of the Channel to load.
- Allows launching of a disc.
- Allows return to loader.
- Allows return to real System Menu.
- Has a NAND Dumper. Thanks to Redbird who released YaWnD, I was able to add this to the release. This is NOT my code, it is Redbirds.
- Allows you to look at all save files on your Wii. Copying does not work yet.
- Allows you to look at the configuration settings from your Wii.
- Has a Main menu. Contains Launch Disc, Launch a channel, dump NAND, return to Wii Menu, browse save files, look at configurations, and return to Loader.
- You can control the menus with every Wii Remote and every GameCube controller
Please note that at the moment it DOES NOT REPLACE ANY SYSTEM FILES! It may eventually get to that point, but currently it is far from it. Only stable versions will be released with source.
Requests
No requests currently. The graphics request has been canceled.
Usage
Load (using whatever method you feel like) and enjoy the textual goodness.
Running Through Homebrew Channel
You need to rename the .elf file and convert it to a .dol file (or valid .elf file) before it can run under HBC:
- Download the archive from the link above and copy hbc.zip/WiiMU into an empty directory
- Rename WiiMU.elf to boot.elf
- Download ELF to DOL Converter and copy the elf-dol_converter and powerpc-gekko-objcopy files into your empty directory
- Run the elf-dol_converter script
- Move your WiiMU directory under the "apps" directory on your SD card
Changelog
| This section requires expansion. |
0.1a3
- Lots of stuff this release!
- Fixes the bug which caused certain users to not get channel lists.
- Adds a Save Manager which currently lists the save files. Copying currently does not work.
- Adds a configuration menu, which, at this current point only displays the configuration.
- Cleans up a lot of code.
- Lots of thanks to crediar, who worked on a lot of stuff while I was taking a break from the scene.
0.1a2
- Fixes a bug in which PAL users would be switched to NTSC
- (Hopefully) Fixes a bug which cause users of Firmwares other than 3.2U to not be able to grab the channel list.
- Adds a main menu.
- Adds a NAND Dumper (Thanks Redbird!)
- Adds some wiilight functions.
0.1a
- First release.
- Uses Wiimote.
- Launches Channels through a text interface.