In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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687 bytes added ,  22:10, 31 October 2009
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A few notes about future updates:
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* Please include the exact MAME build you're using.  A lot of people are using different versions for different reasons & each version of MAME requires slightly different romsets that the usage of romset managers like CLR MAME Pro ( http://mamedev.emulab.it/clrmamepro/ ) are needed to update & fix issues caused by this.
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* If possible, could you use a GUI similar to FCE Ultra GX?  I know it's nothing more than wishful thinking, but that interface is really user-friendly.
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* Add clone support.  When I looked at my romset list with SDL MAME, there were no clones listed.
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Just my 2 KB here!  --[[User:TStodden|TStodden]] 20:10, 31 October 2009 (UTC)
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I can download version 0.2, but the changelog on the bottom of the page is for version 1.1. What's up with that? --[[User:Spec|Spec]] 01:09, 29 October 2009 (UTC)
 
I can download version 0.2, but the changelog on the bottom of the page is for version 1.1. What's up with that? --[[User:Spec|Spec]] 01:09, 29 October 2009 (UTC)
 
: So I was able to run gyruss and mikie (both old konami games) with no problem. One thing is that nunchuck did not work for me: when running a game for the first time, on the initial screen that said "type in OK or move joy to the left to accept" (that shows for each game once) I needed to move left with nunchuck, but then in game I could only use D-pad not the nunchuck. I was able to use zipped roms, so that's good. As far as the explanation "Might add GX support later to make it less choppy" - it's a bit confusing - if this build uses SDL for Wii, that SDL already [http://www.google.com/codesearch/p?hl=en&sa=N&cd=14&ct=rc#DahsvcB3vXk/trunk/readme.txt&q=gx%20package:http://sdl-wii\.googlecode\.com uses GX] (am I wrong?), so you're already using GX by using SDL. -- [[User:Spec|Spec]] 01:28, 29 October 2009 (UTC)
 
: So I was able to run gyruss and mikie (both old konami games) with no problem. One thing is that nunchuck did not work for me: when running a game for the first time, on the initial screen that said "type in OK or move joy to the left to accept" (that shows for each game once) I needed to move left with nunchuck, but then in game I could only use D-pad not the nunchuck. I was able to use zipped roms, so that's good. As far as the explanation "Might add GX support later to make it less choppy" - it's a bit confusing - if this build uses SDL for Wii, that SDL already [http://www.google.com/codesearch/p?hl=en&sa=N&cd=14&ct=rc#DahsvcB3vXk/trunk/readme.txt&q=gx%20package:http://sdl-wii\.googlecode\.com uses GX] (am I wrong?), so you're already using GX by using SDL. -- [[User:Spec|Spec]] 01:28, 29 October 2009 (UTC)
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